Tagged 'vertex'

UniRemover

24 votes

And all this works by single button

v.10.61 изменена для быстродействия функция удаления рёбер вместе с вершиной. the function of removing edges along with a vertex has been changed for speed.
v.10.6 Fixed bug of convert to poly (Previously, on highpoly objects, after the conversion, there was a terrible braking in vertex mode)

UniRing-Loop Tools [URLT]

8 votes

The Ring-Loop selection and the edges and vertices of a single hotkey.

Universal Ring-Loop selector, works with Edges and vertex (on vertex works with bugs)

Выделение Ring-Loop и рёбер и вершин единой кнопкой

Универсальный Ring-Loop селектор работает с рёбрами и вершинами (на вершинах работает с ошибками)

UWeld

12 votes

v2.02 Fixed bugs


The script welds automatically all vertices of border.
Этот инструмент автоматически спаивает вершины краёв.

VECmap tools

8 votes

 

VECmap tools is a new toolset to paint and use vector maps inside 3dsmax.

These tools allow you to paint vector maps directly on your meshes, and use them to drive particles, UV or mesh deformations, Vray Fur and probably other things.

We've created it for our latest client work. We wanted to share it with you because it's very usefull and opens a whole new world, specially for particles.

 

Vertex Aligner

1 vote

A 3dsMax Script for Aligning Vertices by 2 or 4 Points

it Works with [Poly/Mesh/Shapes].

Install: Drag and drop the downloaded mzp file to 3dsmax viewport or from Scripting Menu/Run Script. after that you can find it in _My Sceripts_ Category, you can add it to quad menu or toolbar or assign shortcut to it.

How It Works:

Vertex Alpha selector

7 votes

multi objects Vertex alpha select and set

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Vertex normals selector

1 vote

Vertex Normals Stitcher

8 votes

This script averages vertex normals at the borders (Open Edges).

It allows you to smooth a surfaces after separating vertexs / edges / faces.
(example: after detaching faces or splitting edges).
It still keeping a hard Edges if the object have multiple Smoothing Group ID

Images shown are not a welding operation

New UI :

Vertex to shape

21 votes

This is a script I did for a co-worker. It takes a vertex selection and turns that into a shape. It is the same as taking an edge loop and converting it to a shape but with less button clicks. Actually that is how it is scripted as well. It takes a vertex selection and converts it to a edge selection and then shrinks it to get the right edge loop. Then it just converts the edge to a shape. Pretty simple but it might help your work flow if you need something like this often enough.

VertexMapDisplayer

7 votes

Toggles or turns on or off the vertex map viewport display for all scene or selected objects.

Tutorial:
Select a bunch of objects that already have vertex maps. Run the UI version of the script. Choose "Selected". Hit Do. It will toggle the vertex map display in the viewport on or off.

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