Tagged 'Terrain'

Populate:Terrain

36 votes

Populate:Terrain assists in creating and optimizing terrain surfaces from contour lines or from existing meshes. The quad based output allows for easier later remodeling, for example using push/pull painting. The regular face size reduces rendering issues (GI, displacement) and you can use Turbosmooth on it.

MaxMounts

21 votes

MaxMounts 1.3.0

MaxMounts is a MaxScript for creating realistic mountains in 3ds Max, in a single click. Several tweakable parameters have been provided to get an infinite variety.

Update : Newest version 1.3.2 is now available. Support for 3ds Max 2015.

 

Terragen 2 Script For Autodesk 3D Studio Max

19 votes

A script by Emecstudios that enables the user to share lights, cameras and objects with Terragen 2 from Planetside Software.

Latest build add-ons and updates (June 29, 2009):

TerrainAxe

18 votes

2022-04-08

  • Fixes an issue with subdividing splines that create too many vertices
  • Fixes a bug that causes polysitch,quickStitch and placemesh stop working when dealing with vertices fewer than 100.
  • Add a missing arrow of Straight + Right for TrafficlineSys.

Terrain Conformer

12 votes

This script conforms a terrain surface to a road in just a few click. It's very easy to use.

PaintDefValUpDown

6 votes

Respectively makes Paint Deform Push Pull Values bigger or smaller by
20% (20% because every four times the size roughly doubles/halves).
Only for editable poly objects. I have assigned these to my shift and
ctrl up and down arrows.This is really use full when I do terrain work.
Update 1.1: Added undo

MaxGrass

5 votes

MaxGrass is a MaxScript for creating realistic grass and vegetation in 3ds Max, in a single click. The script also animates the grass/vegetation growth which looks completely natural.

No plugins of any kind are needed. It does not use hair or particles, it creates real geometry, so that you get total control on each blade or leaf and the results are ideal for close up shots. Several parameters have been provided to get an infinite variety.

topPlaneSlice

4 votes

Slope Analysis

2 votes

This script will analyse the slope of different regions of an object such as a terrain by computing the angle between the face normal and a specified vector direction (default: z-axis). You can adjust the displayed colour ranges by changing the range min and max values as well as the steps between the colours. The script uses a multilateral to assign different material IDs to each face based on its angle calculation.

SplineTools

2 votes

Simple tools for working with splines in 3dsMax.

These tools includes:

  • -Selection filtering *Select only closed *Select only open 
  • -Clean up *Convert to spline and perform overlapping points weld.
  • -Close all *Close all splines
  • -Set points to corner/smooth/bezier/bezierCorner *Sub-object level sensitive
  • -Select by length *Select and sort splines by input length
  • -Sort *Detach open splines
  • -Explode *Explode shape object to splines (not segments)
  • -VArranger *Arrange selected splines by input z values and optionaly create a surface. Used to create terrain from drawing.

SplineTools_ScriptSpot_V.2.0

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