Tagged 'Terrain'

Populate:Terrain

34 votes

Populate:Terrain assists in creating and optimizing terrain surfaces from contour lines or from existing meshes. The quad based output allows for easier later remodeling, for example using push/pull painting. The regular face size reduces rendering issues (GI, displacement) and you can use Turbosmooth on it.

TerrainAxe

17 votes

TerrainAxe : modeling accurately  &nbs

SplineTools

1 vote

Simple tools for working with splines in 3dsMax.

These tools includes:

  • -Selection filtering *Select only closed *Select only open 
  • -Clean up *Convert to spline and perform overlapping points weld.
  • -Close all *Close all splines
  • -Set points to corner/smooth/bezier/bezierCorner *Sub-object level sensitive
  • -Select by length *Select and sort splines by input length
  • -Sort *Detach open splines
  • -Explode *Explode shape object to splines (not segments)
  • -VArranger *Arrange selected splines by input z values and optionaly create a surface. Used to create terrain from drawing.

SplineTools_ScriptSpot_V.2.0

MaxGrass

5 votes

MaxGrass is a MaxScript for creating realistic grass and vegetation in 3ds Max, in a single click. The script also animates the grass/vegetation growth which looks completely natural.

No plugins of any kind are needed. It does not use hair or particles, it creates real geometry, so that you get total control on each blade or leaf and the results are ideal for close up shots. Several parameters have been provided to get an infinite variety.

MaxMounts Pro

1 vote

Rock Generator by Poly Design 3D

1 vote

2017 version

Rock Generator Script for 3dsMax

This script generates procedural random shaped rocks both low poly and highpoly.
Lowpoly mesh matches perfectly with highpoly mesh so you can easily bake normal map from highpoly to lowpoly.
Lowpoly mesh is automatic relaxed uvw mapped.
Lowpoly mesh uvs are bake ready.
Lowpoly mesh has clear non-overlapping uvs.
You can change advanced parameters or you can simply click "random seed" then click "generate detailed rock" it will give totally different results.

Terrain Conformer

12 votes

This script conforms a terrain surface to a road in just a few click. It's very easy to use.

Slope Analysis

0 votes

This script will analyse the slope of different regions of an object such as a terrain by computing the angle between the face normal and a specified vector direction (default: z-axis). You can adjust the displayed colour ranges by changing the range min and max values as well as the steps between the colours. The script uses a multilateral to assign different material IDs to each face based on its angle calculation.

Poly Stitch tools

1 vote

     

       The Stitch tools  work on editable polyon object ,and create new faces between selected open edges(borders),which are mainly used to connect roads and terrain.

      In this update,stitch algorithm has been improved and enhanced,error probability is reduced greatly,no longer need to clear jags of borders but final triangluation is much better.

PlaceMesh

0 votes

PlaceMesh:

Directly embed single-side polygon in terrain.

The tool work on Editable polygon objects. Keep terrain being selected and pick another polygon surfaces is OK.

Note that:

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