Tagged 'import'

3dmax Vray To Unreal Engine Converter and Vertex Color Baker

1 vote


This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

Material Texture Loader

7 votes

Description
  The Material Texture Loader loads in textures and instantly creates advanced materials.
  Use pre-defined or customized map and material settings to build re-usable material setups.
  Fully supports Vray, Corona, Redshift, Arnold, FStorm, Physical, Octane, and Standard map and materials.
 
Main Features

  • Automatic texture channel recognition 
  • Parameter linking for all texture mappings
  • Predefined Color-spaces: ACEScg - sRGB - linear-sRGB - Raw - Gamma - Auto
  • Mapping: Tiling - Real-world - Tri-Planar -  Random Rotation - Spherical
  • Live edit settings and disable channels
  • 2-Sided materials
  • MaxScript commands
  • UDIM map loading
  • Drag and Drop
  • Presets

Get it on Gumroad
Latest version: 1.830

SketchUp Importer

25 votes

This script lets build a parallel workflow with SketchUp, in the same way as Artlantis with Archicad. You can import and update the AC model in 3dsMax while keeping materials, UVWmaps, and VrayDisplacementMaps.

NB: This script is now replaced by the Mirza Link manager

Material Manager

1 vote

Material Manager gives users a one-click solution for saving out materials and also reapplying them. Users can choose to save the selected objects materials, or the entire scenes materials.

Mirza Link Manager

4 votes

Updated for 3dsMax 2025

Version 3 is out there!

Import once, update any time

The most popular linker between BIM and 3dsMax has been revamped and significantly improved.

What's new:

RealFlow Realwave Importer

20 votes

This utility will read in a Realwave (RW) simulated in Realflow.

Revit importer

11 votes

A tool to import and dynamically update model from Revit into 3dsmax.

NB: This script is now replaced by the Mirza Link manager

Paste from SketchUp (free)

3 votes

 

A small script that helps you copy objects in SketchUp, and paste them directly in 3dsMax, with the origin and texture preserved. It will make your SU>MAX workflow a lot faster, especially for people who like to model on SketchUp.

HOW TO INSTALL

objLoader v1.4

15 votes

ObjLoader is used to load sequence obj files.

*Fixed some bugs of buffer and add rotation offset function.
*Buffer
*It can load sequence obj files.
*Support each obj file with different structure.
*Support uv map.
*Put the file in "Scripts\Startup" , then restart 3DS MAX
*It is in [Create>Geometry>Scripted Primitives].

Textures2materials

3 votes

poster

Textures2materials is a very handy plugin which can turn multiple textures into materials at once (into multi-material or into multiple material slots). It also checks if your textures have a bump versions and load them as bump. "Must have" plugin for any 3D designer.