3ds Max | Plugins

TopoRelax

10 votes

TopoRelax is a 3DS Max modifier which relaxes meshes while preserving their volume unlike the normal relax modifier which shrinks the mesh.

tyFlow Helpers&Modifiers

4 votes

Add your desired Helpers/Modifiers on your Toolbar
https://i.imgur.com/yDv1Euh.png

v1.2 update
v1.3 update
v1.4 update

UI Character Picker Plugin [ .Net C# MaxScript ]

8 votes

UI Character Max Synops Layout Script Plugin

Vexus

-13 votes

Scene Assembler & Render Pass Manager

Vexus 2.0 @ $200. Try the Demo for free!

http://boomerlabs.com/vexus

XrayUnwrap 2.0 - Cowdfunding campaign help to founding

1 vote

 

Hello everybody, we launched a crowdfunding campaign to develop XrayUnwrap 2.0 for Autodesk Maya and 3ds Max. In the video we show the new features we would like to add to this great plugin! thanks for your support! Please visit our crowdfunding campaign here: https://www.indiegogo.com/projects/xrayunwrap2-0-quicker-auto-unwrapping...

MXSEditor global utility pugin

8 votes

This 3ds Max plugin provides a powerful Maxscript interface to the maxscript editor (MXSE) and the underlying Scintilla/SciTE editor component. Additionally it enables the Maxscript Editor to be used as an extended viewport.

FEATURES:

Random Face ID's

-13 votes

Have you ever wanted to randomize the face ID’s of an object based on elements, individual polygons, smoothing groups, or objects? Wait no longer. This modifier allows users to manipulate the face ID’s of an object in a non destructive way. Check out the images below where I demonstrate using this modifier to randomize the windows of a building.

SciExtLexer.dll

36 votes

This is an external lexer for the scintilla based maxscript editor that ships with 3dsmax 2008 and later.

It adds syntax highlighting for C++, C#, Python and Ruby source code to the editor. This comes in handy if you are doing just-in-time compilation of external source through .NET.

Sphere Plus

-12 votes

Check a new tool developed to improve 3ds Max's regular sphere primitive. This new primitive allows users to control how many columns and rows of verts there are. Holding Alt forces the sphere to be created at [0,0,0]. It allows users to independently adjust the radius on the X,Y,Z. It also gives users to option to adjust whether it's capped or not when turned into a hemisphere.

https://vimeo.com/61361920

Target VRay Light Scripted Plugin

71 votes

TargetVRayLight Plugin

 The plugin creates VrayLight with Target. Convenient for the creation of different studios for the subject of visualization.

History:

-- v2.0 First release.

-- v2.1(3)


  •  Now supported by V-Ray Light Lister!
  • Added some parameters.

Installation:


  • Copy plugin in stdplugs\stdscripts or scripts\startup;
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