3ds Max | Plugins

MorpherCtrl

20 votes

The MorpherCtrl extension provides complete access to the weighted
morpher modifier in MAX R3.0 – without this extension the access
provided is very limited. Using MorpherCtrl, you can assign and delete
new channels, set their weights and individual options, update and
refresh the system – basically drive any aspect of the UI or internals.

Extend XREFScene

20 votes

This little extension will expose the two functions "GetXRefFileName
index" and "SetXRefFileName index name". The bug which this allows us
to overcome is as follows...
When you load two XRefScenes which are the same file, the command
"XRefs.GetXRefFile i" will only ever return the first one. This is
because the names are somehow used as an ID.

Drag and Drop

19 votes

Implementation of new Drag and Drop features for 3ds max R4.x. Included
are DropClipFormat and handlers for both the command panel and
viewports.
Written by Michaelson Britt, compiled for 3ds max 4.x by Conny Klasson

Avguard MAXScript Extension Package

18 votes

The legendary Avguard extensions have been improved even more, adding
dozens of incredibly useful methods/globals for the maxscript
programmer…
See included text file for complete change notes…

SendOK

18 votes

Strictly speaking it's not an Extension, but it does extend the
capability of MAXScript and provides a function not otherwise
available. It is a DOS utility program to handle unwanted dialogs in
MAXScript. For details, see send0k(2)-MAXForumThread.txt and the header
of sendok.c.

Yascript

18 votes

A MaxScript extension that allows you to show and hide the UI toolbars.

Multi Mesher

17 votes

This is a quick FREE tool.
it acts like the Mesher, but instead of picking only one source object you can have a list of them.
And with some boolean options to intersect or subtract the meshes.

there is a add list for the boolean addition objects
and another one for the subtract objects

it keeps the animation...modifiers, and the uv's.

and the Source objects remains separate, so it'll not collapse it in one, like the boolean does.

you can also pick splines

installation :
1 : put the file in your script, startup folder.
2 : restart max

Mouse Track

16 votes

Tracks mouse over a mesh; returns the surface intersection normal ray
and the face number under the mouse cursor. Sample usage script
included. Originally supplied as a "bonus plugin" in r2.5. Recompiled
r3.0 version included. Very powerful!

SkinMXS

16 votes

It exposes the mesh skin intial bind matrix and bones intial bind
matrices. You can get and set them. Note that the set does not
immediately update, you have to do that by hand.

jbLib

14 votes

Contains a collection of new functions for use in MaxScript, including
ApplyVertexColors, ElementFromFace, GetClosestVertex,
GetSpaceWarpForce, GetUNCPath and IsParticleSystem

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