3ds Max | All

Flipper Mechanism

26 votes

Flipper Mechanism

This
Script creates a rigged flipper mechanism with all textures and
materials. With this script you can easily do old style airport
flipping boards, flipping clock, signs, etc.

Geometry Sequence Exporter

9 votes

This script enables you to export geometry data as a sequence. Especially for workflows like Flame/Inferno workflow where point data is not supported it is possible to export mesh deformation through object sequence.

Features:

- Export .obj .3ds .fbx and any other 3ds Max supported Geometry data format as a sequence
- Export only selected range
- Selection based export. Exports only selected geometries.

Installation:

- Run the script. (MAXScript => Run Script)
- Customize => Customize User Interface. Under the Category: Tik Works you will find the script.

MCG 32BitPatternMaker

10 votes

This MCG allows you to make tileable geometries. Works on just about anything that has a Tesselate on it.

(The 32Bit refers to 32 Tris you can use to form a pattern. It does not impose restrictions on your software version or op system, you need at least Max 2016 that is...)

Updated Ver 1.01: compacted boxes, added Tile Mode

Ver 1.02: checkboxes are now buttons, also added a few more patterns...check out latest video.

Spline Curve Control

12 votes

3dhippie_stereoCam

50 votes

VERSION 2 AVAILABLE:
Get 3dhippie stereocam v2

ADDED in 2.1.2
Camera Clipping.
Bugfixes.

ADDED in 2.1.0

MCG Chamfered Rectangle

0 votes

This gives segment control for each component of a rectangle, ie, corner, length and width.

Found in Create>Shapes>Vu>Vu_ChamferedRectangle

To see the changes as you are adjusting, rightclick>Obj Properties>check vertex ticks

MCG $hithouse Door

2 votes

Creates a $hithouse door...hillbillies can MCG too...!!!

wireBundler

12 votes

Creates a number of wires that travel through various target objects. Useful for making bundles of wires for robots or other mechanical devices in a few simple clicks.

Tutorial:
Make 3 spheres anywhere in the viewport. Select all 3 spheres. Run the UI version of the script. In the wirebundler interface, click on "Add select to target list". Click Apply. It will make 10 splines, each the vertex of each spline will exist inside one of the 3 spheres. Play with the settings to get different effects.

Cubemap Builder

0 votes

Description:
A maxscript Utility for the batch generation of cubemap faces across multiple cameras, and optional assembling of a "complete" cubemap in DDS format. The completed DDS texture is ready to use in the DirectX shader material - the original inspiration and motivation for this script.

Easy Rotate

7 votes

I'd like to present to you a newer version of Easy Rotate with some new features, bug fixes and source code improvements.

Rotor Animation

 Screenshot of Easy Rotate 1.2

Hey whats up guys!

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