Tagged 'Scripts'

New "quote ware" license

Just a short note to inform you that I have changed the license of all my scripts.

Multi-Dimensional Array Support

15 votes

A set of functions that let you work with multi-dimensional arrays of any size/shape in maxscript.

It works by using 2 variables to represent a multi-dimensional array.
Lets call them:

JMIMdat = #(5,5,5,10)
JMIMarr = #(...)

JMIMdat:
Is an array holding the slot dimensions of your multi-dimensional array.
In this case, it is a 4 dimensional array.

JMIMarr:
Is the corresponding array to be treated as a multidimensional array.
JMIMarr.count = (5x5x5x10)

Object Library v1.10

22 votes
1.08 Fixed startup error. I think this time, it should work :-P
1.08 Added compatibility with 3dsmax 2008.
1.08 Added limited compatibility with 3dsmax 9. This mean, that it may, or may not work :-)
1.08 Added back the preview label.

Block Model Builder Toolbox

9 votes

Rollout Interface

Block Model Builder Toolbox v5.0.ms 

UPDATED TO UNIVERSAL GENERIC UNITS USE !

No more unit issues (hopefully). Build to whatever units you are using.

MetaPhysics

11 votes

Simulates attraction/repulsion in objects. More info on author´s site.

E-Light ME

8 votes

A modified (by permission) E-Light... Addes some useful features...

Easy morph controller

2 votes

Hi all...
it's my first submission it's a small script developed for in-house project to create a very simple morph controls
all you need is to create a rectangle and and choose the name and that's it still have 1 problem : when the width in 0 the control circle will disappear so u have to fix it manually "i'll do it later"
"use it on your own risk"

Mohammad Hassan S. Yahia

[email protected]

attachSelectedObjects

11 votes

Takes your current selection and attaches the objects together. Works on geometry and splines.

IA_Utilities_Ver1.1

13 votes

IA_Utilities_Wire-consists of 4 maps that can be plugged into any shader network, for wiring numeric, boolean, and RGB color values.IA_Utilities_Instance-consists of 4 maps that also can be plugged into any shader network, for containing multiple instanced texture-maps. Each map has user labels within it, to label the use of each instance or wire.

Some uses for this are-

Matcher

4 votes

Matcher v1.0.ms 

Matcher allows the user to 'catch' the material or colour from one object and to be able to apply it to others. Handy for speedy alterations.

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