RappaTools3
RappaTools3 is an advanced toolbox that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.

RappaTools3 will make your life easier by helping you get things done easy and fast in your everyday tasks that go in 3ds Max.
RappaTools3 is a commercial script.
(Works with 3ds Max 2010 + [x86 and x64] + 3ds Max Design)
To find out more go to: http://remusjuncu.com/rappatools/
To check out the features list see: http://remusjuncu.com/rappatools/features.html
New in 3.55:
- Updated the hotbox, with extra functions, settings and tooltips to the buttons. e.g. open on last button...
- Added to quick primitive create on selection if something is selected (works with sub objects elements).
- Added support to planar x/y/z for objects so you can quickly align them based on the pivot or the bounding box.
- Added Align Helper, store the position of objects in relation to a reference object in order to replicate the setup on other objects.
- Added generate multimat from faces material ids.
- Added explode by material or material id.
- Added merge by material or material id and multimaterial collapse.
- Added remove missing textures from materials.
- Added show mouse count option to Viewport Stats (show SubObj count next to the mouse, id if only one sub element selected).
- Loop/Ring won't loop/ring previous partial loops/rings if new one is selected.
- Added support for Slice Plane to Move2Point (when SlicePlane mode is active it will position the plane).
- Rewrote Dissolve, ArcEdge, RingConnect edge mode so it deosn't create a romb at intersections.
- Added to Union/Subtract the ability to keep the modifiers and also disable modifiers before boolean.
- Added 3 points alignment to activeGrid.
- Added to view blueprint and view image support for clipboard image.
- Added select objects with the current modifier or instances to Similar.
- Added view selection textures, open all the textures assigned to selection.
- Added support to Unwrap UVW modifier to smart toggles (move, rotate, scale) also added activeGrid if activated.
- Added support for Skin to Loop, Ring, Grow and Shrink.
- Added support for Edit_Normals to sub Objects toggles.
- Added support for EditPoly modifier to Push / Slide.
- Added SmartViewport toggle, double tap to snap view to the closest orthographic-ish view.
- Added ctrl to Working Pivot to enable previous position.
- Added new macroscripts including 'open last menu', display toggles...
- MultiHide is now 'Sub Obj Iso' hides unselected (can be changed in Settings to hide selected SubObj).
- The usual improvements and bug fixing.
New in 3.4:
- Added repeat last.
- Added support for Verts, Edges, Faces, Elements to RandomFly (each sub mode works in a different way).
- Added Arc Tool to GeoOutline which is now a tool.
- Added support for Splines to One Object, Explode Object, Detach Selection and Break Selection (also way faster than before).
- Added extra functions to Move 2 Point such as planar rotate snap, move from point 2 point.
- Added viewBlueprint so you can quickly add an image plane for the current view, they also move back so they don't intersect with each other.
- Added support to CleanVerts and WeldVerts for subObjSelection.
- Added support for EditPoly modifier to RandomSelect, RemveLoop, RemoveRing.
- Added to WorkingPivot +shift to place the working pivot, when already active it keeps the direction.
- Improved MakeMultiMaterial, collapse isn't required anymore, also from folder uses vray materials if it's assigned.
- Improved Multi Hide, partial selection = hide, empty selection = unhide, all visible selected = invert.
- GeoEdge is now a tool allowing to change the edge length on the fly.
- Improved Create Polygon, also now it works with one edge selected (blender fill style) and inner verts are connected, inner edges are divided.
- Improved Smart Toggles, and Sub Object Level toggles is more aware of the modifiers.
- Improved CopyReplace, SetObjectHeight and VrayCameraFromView.
- Improved Copy / Paste Material, it uses the scene material if the same.
- RappaTools3 Quad Menu now can be assigned to either ctrl+shfit or ctrl+shift+alt.
- Added Delete Empty Layers, toggles for display color, vertex color and shade vertex color.
- Added RappaTools3 Menu and 2 extra HotBoxes.
- Added Clean Arch Models to Unify Normals UI.
- Various improvements and optimisations.

For more info check the website: http://remusjuncu.com/rappatools/

Comments
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You have to turn off the option which shows this info. The same option also shows the selected objects geometry data at the center top of your viewport. I don't have this tool to check which this option is located, so try to find it in the Settings of the tool.
Check this: Viewport Stats, Show Tris Count, etc. - https://remusjuncu.com/rappatools/features.html#tools
Tools and Scripts for Autodesk 3dsMax
numbers near the cursor
Better tell me how to turn off this stupid numbering near the cursor, it only gets in the way, especially when it doesn't work in sync with the cursor movement, the number constantly writes and jumps around the screen... it's really annoying, this setting isn't even in settings
have you tried the latest
have you tried the latest version on the website !? even though the script has the same version, it has been updated multiple times :)
http://remusjuncu.com/ | http://remusjuncu.com/rappatools/
cannot run on max 2019 sp3
cannot run on max 2019 sp3
error message appear
Runtime error: registerRedrawViewsCallback() expected function, got: undefined
Hi ttus here is my fix
1. Create "RappaTools3Closing.ms" in 3ds max startup folder (C:\Users\{username}\AppData\Local\Autodesk\3dsMax\{3dsmax version}\ENU\scripts\startup)
2. put this line in the ms file
try DestroyDialog ::RappaTools3UI Catch()
3. Save
In next launch, you will not see the UI.
fajar, man i almost love
fajar, man i almost love u.
one more question, how create this menu always snapped to relative position on viewport?
I want create menu always on top/left position near " [+][perspective][shaded] ", even if i go to expert mode ( now menu always on center).
like this...rollout
like this...
Hi.How you create buttons
Hi.
How you create buttons ontop of the vieport (like on first gif file)?
Hotbox & Caddy
I would like to ask You how to edit script to have caddy without holding ctrl key in hotbox.
turbosquid | behance | website
how to dont popup UI ? (boot max)
im using hotkey only
but. when I use smart center function
next boot time auto launtch rappa tool bar