Tagged 'tool'

Toggle Hide

11 votes

User InterfaceToggle Hide v1.0.ms

 Hide layers and objects rapidly on mass. Also toggles 'view as box'

Transformer

2 votes

Simple tool created for copying position, rotation and scale transformations between objects.

Copy position, rotation or scale from one object and paste it to any other.

TurboReduce

49 votes

I renamed the script once again, you can find it here http://www.scriptspot.com/3ds-max/scripts/subdivision-reversion

TurboReduce will recreate the subdividion levels of an already subdivided mesh.

UCX Tool

9 votes

This is a handy tool for creating UCX collisions.
It generates hulls based on your polygon or element selection and set their names and pivot points correctly.

If you have any requests or feedback, feel free to contact me to [email protected]
or in the comment section down here ;)

Update 2017/07/22:

- Added an installer in the .rar archive.

UniAttach-Detacher

21 votes

v3.07 Added fix for detached detach geometry if the source object had incorrect mesh issues.
Добавлено исправление отсоединённой detach-геометрии, если в исходном объекте были проблемы некорректной сетки.

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Update Shader Utilities for 3dsmax2015

72 votes

Hi Guys,

Shader Utilities Pro for 3dsmax2015 is released. Update and Bug Fix!

New Tutorial  in english !!!

- support Vray 2.x to mental ray
- support Iray Material  & MILA Layering Shader from NVidia
- Global Shader Optimizing: Reflection/Refraction, AO, CutOff´s, Bitmap Blur/Filtering ...
- Cleaner ( incompatible Maps, DWG, Revit import)
- Global Settings Optimizer (Sample Curve Technology only by Infinity Vision)

have fun!

VRay Studio Tools

5 votes

Tools for studio setup and soft studio light.

VTrack

2 votes

If you work in vfx field then you will appreciate this tool, VTrack is a vertices tracking scripted tool that allows you to track a selected vertex or an averaged vertices position of a deformed mesh (Alembic or point cached) and create a point helper with a backed animation of the tracked position.

You can use it later as a source for your effect ( blood burst, explosion... you name it) or you can turn on that point animation trajectory so you can visualize the animation path of that area in the mesh.

XFormer

12 votes

XFormer is a tool that will allow you recover the transformation of an object.

Some scenarios where you might want to restore an object transformation could be:

  • After a model transformation matrix was reset (Reset XForm)
  • If you have detached part of an object as another object
  • If you import a model and it is not aligned as you would expect
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