Tagged 'Animation'

boneStretch

71 votes

This tool will change the color of bones based on their squash/stretch amount, providing the user with feedback if they have gone beyond a desired threshold. It will live update as you move around and animate in the viewport.

Animation Baker

15 votes

not long ago i have animated object by expression connected to timeline and i need bake this animation but every baker i found was not be able to bake this animation so i wrote this baker myself so if you have problem with baking animations this script maybe helps you

- fixed some bugs

Pose Factory

3 votes

Pose Factory is an easy to use Pose Manger for saving loading unlimited number of poses for any custom made characters .

Camera Studio

1 vote

poster1

Camera Studio allows you to animate cameras much faster! You can create an orbit or spiral motion around selected objects with just 1 click and easily manipulate it. There is a number of other motion presets. Add shake to selected cameras when you need.
The motion path function allows you to create a seamless motion between several reference cameras (watch the video).

Go to next/previous frame/key

12 votes

This
is a collection of
four very simple scripts that allow you to set individual hotkeys to go
to the next and previous frames in your timeline and the next and
previous keyframes of your selected object. Basically I made
these because when it comes to navigating frames forward and
back
by hotkey, I prefer maya's way of doing it as opposed to max's toggle
approach.

MCloth Animator [MassFX]

0 votes

MCloth Animator

MCloth Animator allows you to simulate mCloth on any animated mesh directly, including the 'Skin' modifier of your character! Your mesh will stay original and not being simplified (as 'convex'). No more headache with proxy objects or exporting to other software. MCloth Animator will simulate selected objects automatically with only 1 button! Don't waste your time for routine.
Third party plugins are natively supported.

pX Quick Morph Sliders

5 votes

Free MacroScript for automated creation of sliders controls using shapes. Only a few  clicks and you'll have controls wired to morph channels.

 

stretchy biped

17 votes

Notes:The Script helps you to setup stretchy biped
bones (arms,legs,spine,etc) quickly with 1 mouse click. It simply adds
a parameter “stretchy” to first selected bone(modifier stack) from
selection. ( you can copy paste modifier where ever you want after
wards).

Installation: Just drag-drop or put in your “usermacros” folder

Usage: 3dsmax>>customize>>lm_Rigging(Catagory)>>SquashyBiped (assign a key,quadmenu,etc)


 

Follow Them

28 votes

Follow Them was developed in order to help Game Developers work with more complex animations by reducing render calls. What script does, is to track listed objects' motion in Points and then attach all geometries into one and skin the new object with these Points.

Anim to keyframe convertor

1 vote


This simple script help you to convert your animation to keyframes. This script supports:

 — Transform Animations (Move, Rotate and Scale)

 — Linked Animations

 — Constraints

 — Point Cache

 — PFSource

 — 3ds Max Hair & Fur

 — Populate

 — Convert animated objects to MORPHER animation

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