Tagged '3dsmax'

3DS Max Plugin Rename Modifiers

0 votes

In this video i will present you with two small scripts i created. one of them will reset the modifiers names to their default names. The second one will add the default names to the custom ones.
this is useful in case you have objects with many modifiers applied to them and these modifiers have custom names.

You can check my demo video on YouTube: https://youtu.be/ijK_BhxBAf8

3DS Max [Plugin Update] Multiple Sections v1.5

0 votes

In this version, I added the ability to clean the sections of unnecessary vertices. This feature works with the sections created by this plugin, and you can also use it with splines in the scene. Please watch this video to the end to learn about this new addition.

To learn about all the plugin's features, you can refer to the demo video for the first version:
https://youtu.be/4HX5wssIqSw

But download and install the updated version from here.

3DS MaxTrackBar Markers Script

3 votes

This script marks specific frames in an animation, adds a note to each marked frame and save the list as xml.
The script is quite useful when juggling scenes and need to keep track of requiered changes, or team members need to share info among them.
The list will not be saved with the scene, it needs to be saved externally as xml to be used when re-opening the scene.

TrackBarMarkers XML AE v2.1.6 :

  • New AfterEffects script which imports and exports xml.
  • 3dsMax SWEEP

    2 votes

    Align Modifier

    0 votes

    Align Multiple Objects

    2 votes

    Align Multiple Objects - 3dsmax script

    Description

    Backup Max INI File

    63 votes

    Made a copy of Max INI file and save it with the same name (3dsmax.ini) into Archives folder in Max 9 and higher, or into Autoback in previous.

    Bake Splines Animation

    0 votes

    Bakes the animation of one or more selected shapes to vertex animation, with a series of options.

    Set: animation range (start/end), sample rate, action over original shapes (hide/delete/none).

    Support for: modifiers animation / hierarchy animation / transform (position/rotation/scale) animation.
    Pending support for space warp animation.

    Compatible with 3dsMax 2012 and higher.

    BasketBallMaker

    3 votes

    This MAXScript will help you to build basketball of editable_poly objects in 3dsMax. 

    Volleyball,football modeling has existed,the supplementary basketball modeling script.

    BlockRender

    1 vote

     

    The BlockRender one click region rendering plug-in, allows you to customize region rendering and view the results directly in the viewport, and save the rendered image automatically or manually.

     

    [Main Functions]

    --Customize region rendering and view results directly in viewports

    --Automatic and manual image saving

    sorry!I don't know where the script of the plug-in is. It will be uploaded later.

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