Tagged 'Rendering'

VrayHDRITool

39 votes

Easy way to set VrayHDRI map. Select  only one object and run the script

 Version: 2.4

  • "HDRI List" now search in lights and environment for HDRI maps

Screenshot

Super Render

37 votes

Super Render V3.0 is the utility for the people who need to
make really large ,1 frame renders. Is extremely usefull for
people who works in arquitecture and printed graphics in general. This script allows you to brake the render apart into fragments,
in such way that the RAM of the PC doesn´t limit the size of the
final image.

Little Batch Render

33 votes

Vray - LittleBatchRender
Version 0.84

Description:
with the "LittleBatchRender"-script you can easily render multiple cameras in your scene with one Click
Features:


• correct autonaming for Render Elements
• NetRenderSupport
• Spawning can be disabled when rednering with NetRender
• consistent Naming for local and NetRender - no relinking in Compositing necessary
• Turning of and on individual Xrefs for individual Cameras

Batch Render Wizard

31 votes

Batch Render Wizard is a Scripted Floating Modeless Dialog that allows the quick setup of Batch Render combinations of Cameras, Scene States and Render Presets. It leverages 3ds Max built-in Batch Render system which allows saving Command Line Batch files, Net Render, and also saves everything in the scene so that other users don't even need this script.
NOW AVAILABLE !

Batch Render Wizard Example

overscan

29 votes

Useful utility if you need extra image margins for your renderings - it adjusts your camera and render settings so that your old image will be part of the new rendering without changing perspective - just like changing Canvas Size in Photoshop - but in 3D.

V-Ray Irradiance Map Pre Calc

27 votes

This is a script I created to automatically setup your Irradiance Map for V-Ray. Basically you select what camera you want to render from, select what frame range, the path where you want your Irradience Maps to Generate to and the information automatically goes into your Irradiance settings. It will even create the file for you.

This is useful for companies that send many animations via network rendering by saving time in setting up your irradiances.

If you have any questions please contact me at [email protected]

Updated -
Version 1.1

Virtual GI

22 votes

This little script, allows to simulate the Global Illumination outside.
Simply, a light sphere is created about to an object selected to simulate the bounce of the ray in the object.
Used for a little job, it was very useful to preview some short animations in "Virtual GI" using the render Scanline engine with very short times for the rendering! Optimum to illuminate integer scenes outdoor with a hot and suffused light.

Vray Quick Render

21 votes

A very compact dialog with a few additional presets for the Vray renderer.

When opened it will save a temporary preset of your current render dialog values. From now on you can adjust whatever you wish without worry of screwing up your production render settings.

Categories: Irradiance Map, QMC Sampler, Glossy, Reflection, AA, and RenderSize

each has a small array of progressively lower quality higher speed settings that you can throw in for quick test rendering.

Sprite Sheet Renderer

19 votes

This script allows for an animation to be rendered off and added into a sprite sheet, allowing for a quick and easy method to render out animations as a 2D texture which fits together perfectly.

The script in action:

The script in action

 

The Script's feature list includes:

Render Region

19 votes

Render Region – 3DS MAX scripted RenderEffect. Some of renderers such as Arnold or Mental Ray after render finished clear outside area, so you lose previous rendered  parts of image in VFB. Render Region restores cleared area of last rendered image.

 

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