Sprite Sheet Renderer

19 votes
Version: 
1.2.4
Date Updated: 
06/19/2010
Author Name: 
Geoff Samuel

This script allows for an animation to be rendered off and added into a sprite sheet, allowing for a quick and easy method to render out animations as a 2D texture which fits together perfectly.

The script in action:

The script in action

 

The Script's feature list includes:

  • The option to skip animation frames.
  • Save out the sprite sheets automatically.
  • Create sprite sheets from multiple camera views.
  • Option to compile all the views into a massive sprite sheet with pixel precision.

Any problems, comments or feature requests, please email me at: [email protected]

 

Thanks

Geoff Samuel

www.GeoffSamuel.com

Version Requirement: 
2008+

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
dori3d's picture

Great tool man. Can you put a

Great tool man.
Can you put a Renderer Elements feature for the sprite sheet?

Just a compositing elements feature. ;)

Anubis's picture

Hey Instanto, I find more

Hey Instanto,
I find more than 3 versions. And all of them has its own unique design. My version for example is from 2009-06-22, but if we talk about the most old version (here at ScriptSpot), its looks like it is by Jason Hayes (05/11/2001):
http://www.scriptspot.com/3ds-max/scripts/render-hold

my recent MAXScripts RSS (archive here)

Michele71's picture

Thanks! Very nice script ;)

Thanks! Very nice script ;)

Graph's picture

nice script, and cudos to the

nice script, say who made the 'original'?
by now there are 3 versions out there, so far yours seems to be the oldest

Raphael 'Insanto' Steves
http://Graph.Net84.Net

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.