Tagged '3ds max'

Quadro buttons - hotkeys on four buttons

1 vote

Allows 4 buttons to add many features. If you are tired of running around the keyboard as a pianist and assigning a bunch of combinations, you have the opportunity to put a script and use 4 buttons for modeling (the main functions are assigned).

It works like this: Functions for Editable Polygon, Edit Poly, And some modifiers, are assigned to 4 buttons, which work in different modes in different ways, depending on which sub category you are in (or which modifier is currently selected.)
Sory for my English

FumeFX to Redshift Volume script

0 votes

Fumefx 2 RedshiftVolumeGrid -FFX2RedshiftVolume miniscript v0.1 -- 8/9/2019
Created by David Aviles. [email protected] .

FFX2RedshiftVolume is a small script that creates Redshift volumegrid/s from two or more, selected and already simmed FumeFX grids.
It will align the created Redshift Volume objects to FumeFx grids and rename them accordingly as well as loading the cache files from the master FumeFx grids.

It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .
Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.

FumeFX to VrayVolumeGrid miniscript

0 votes

Fumefx 2 VrayVolumeGrid -FFX2VrayVG miniscript v0.1 -- 8/9/2019
Created by David Aviles. [email protected] .

FFX2VrayVG is a small script that creates vrayvolumegrid/s from two or
more selected and already simmed FumeFX grids.
It will align the created VrayVolumeGrids to the FumeFx ones and rename
them accordingly as well as loading the cache files from the master FumeFx grids.

It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .
Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.

Shater AutoRig

2 votes

Shater Autorig is humanoid feature Animation rig creator and olso Games simple rig creator, with flexible and easy to use animation tools for production (unlimited pose manger/keying tools/reseting/ik-fk/stretching/squashing/bending limbs and spine)


check youtube vids down

3DS Max - Unhide By Pick - Plugin

5 votes

This new script I created will allow the user to unhide objects using the mouse button, by temporarily hiding the current scene and unhiding all hidden objects so you can pick the objects you like to unhide. After picking the objects you can right-click and your original scene is back again plus the objects you've picked.

RGBA Vertex Color Editor

0 votes

This script split the 3D model in 4 sub-meshes which are each vertex color Channel (R,G,B,A).

You can edit each Channel and then save the changes to the original mesh.

And bellow i put the Polycount forum thread about develop the tool and some example about how works

https://polycount.com/discussion/204662/maxscript-split-vertex-color-in-...

Accelerate

-2 votes

This script is here to speed up our workflow. A combination of scripts put together to quickly access animation, rendering, lighting, fumefx, frost, vray, Krakatoa and other utilities. more info coming soon

3DS Max - Convert Unique Objects To Instances - Plugin

8 votes

In this video, I will present you with a new plugin I created that converts unique object/objects into instances of a selected source object.

3DS Max - 2D - Create Parametric Lines

4 votes

In this video, I will present you with a new script I created to help the User creating 2D lines with specific length and angles. The script Allows you to modify the length of the last created line at any time.
This is a feature I always wanted to have in Max and for some reason, The developers are neglecting this simple feature.
I will try to update it as much as possible to add more features to it,
And if you have any suggestions, please leave them in the comment
Area. If you like the script please press the like button and Subscribe to the channel. Thank you! :)

SuperHelix

4 votes

Description

SuperHelix is a professional tool to create complex helix splines for 3D modeling, Animation and VFX.

Make convoluted objects like DNA strands, ropes, tornado-like shapes, balls of wool, woven wicker baskets, tangled cables, wires, springs, spirals, intricate knots and a lot more.

Build custom deformed helical paths to animate your objects, characters or particle systems.

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