This new script I created will allow the user to unhide objects using the mouse button, by temporarily hiding the current scene and unhiding all hidden objects so you can pick the objects you like to unhide. After picking the objects you can right-click and your original scene is back again plus the objects you've picked.
Script
3DS Max - Unhide By Pick - Plugin
By miledrizk · Credited author: Miled Rizk · 2019-03-26
- Version
- 1.0
- Date updated
- 2019-03-26
- Votes
- 5
Description
Videos
Attachments
- unhidebypick.mcr — unhidebypick.mcr2.9 KB
Tags: 3dsmax, 3ds max, 3dsmax maxscript, 3dsmax tutorials, 3dsmax macroscript, 3dsmax scripting, 3dsmax unhide script, 3ds max hide unhide, 3dsmax unhide by pick, 3dsmax unhide plugin, autodesk 3dsmax
Comments (6)
Dragan_ilic · 2019-04-02
good idea, but what do you do, if you have a complex object which is linked to a point?
than you need to pick all elements of the object, its not working if you just pick the Master point
miledrizk · 2019-04-03
Hi,
Thanks for your comment,
It's true that with linked objects you need to select
Each object alone. I can make it in a way that the children are
Unhidden when the top parent is picked, maybe as an optional setting
With a dialog box asking. Sometimes it's hard to guess what the user like
In a tool. I'll think about it, now I'm busy with two projects.
hiyorn · 2019-03-28
thanks, but would be perfect if can window select or alt to deselect
miledrizk · 2019-03-30
Thanks for the suggestion,
I'll look into it and see if I can do an update soon.
StormBrig · 2019-03-27
Intersting idea and well working tool.
miledrizk · 2019-03-30
Thanks you for the comment,
I'm glad you liked it! :))