Tagged 'layer'

Outliner

752 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Material Layer Interface MLI

142 votes

3 new versions and reduced prices: MLI Light 2.0, MLI 2.0, MLI Pro 2.0

With the Material Layer Interface (MLI) you can create Material Layers and passes in 3D Studio Max and it’s easy to handle them!

mli_banner

Just create the layers and pick the objects. Assign materials to the objects and feel free to use different renderer or render settings for every single layer.

MPManager (Matte Pass Manager)

51 votes

This script creates Matte Passes by layers, and works with xrefs!

Random(De)Select

51 votes

Random(De)Select

Random Select/DeSelect objects by percentage with a few precise options

Nested Layer Manager 2 For 3ds Max

44 votes

Nested Layer Manager 2 provides the ability to nest layers in 3ds Max. This script is small, fast and allows layers to be nested in an unlimited number of folders. It has complete 2 way communication with the default layer manager; If anything is altered in either, both layer managers are updated. This allows people without this script installed to still see the normal layer organisation present in the file.

Nested Layer Manager has a free 30 day trial.

delete empty layer in the Layer manager

37 votes

hello this one i wrote just now to clean 3dsmax file the office sent me.

thanks 

bernardo

 

it erases all empty layers

Hide Layer By Pick

33 votes

Hide Layer By Pick v1.0

The idea behind hide/freeze layer, was to
be able to hide/freeze a layer quickly on
screen by picking an object rather then
opening the layers tab and picking the
corresponding layer.

Quick Layer Organizer

31 votes

Simply create a layer and name it specific to what should go into the layer, for example "CHAR" for character geometry. Any character geometry you make you just need to remember to include "CHAR" in the object's name and when the Quick Layer Organizer is run it will find any objects with "CHAR" in the name and put them into the "CHAR" layer. Any objects that don't match the name a layer will remain in whatever layer they are currently in and the default layer is ignored during the organization.

Quad enhance

31 votes

These few scripts adds some new functions to your quad menu like hiding,selecting and isolating by objects layer or material.

Scene explorer expansion pack

31 votes

including light and camera lister for Mental Ray, VRay and Maxwell render.

** Updated to work with 3ds 2008, 2009, 2010 **

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