3ds Max | All

AnalyticsFX

23 votes

ANALYTICS FX IS A POWERFUL TOOL FOR CREATING ANIMATED CHARTS BASED ON USER DATA.

Corona Batch Material Editor

1 vote

This script allows you batch edit values of multiple properties on multiple materials.

Also Bitmaps and CoronaBitmaps properties can be edited in multiple slots in one click.

SuperHelix

2 votes

Description

SuperHelix is a professional tool to create complex helix splines for 3D modeling, Animation and VFX.

Make convoluted objects like DNA strands, ropes, tornado-like shapes, balls of wool, woven wicker baskets, tangled cables, wires, springs, spirals, intricate knots and a lot more.

Build custom deformed helical paths to animate your objects, characters or particle systems.

Normalize Spline

11 votes

This scripted plug-in normalizes a spline by number of segments instead of the segments length. With options to show the vertex ticks, to close the splines, and optimize by deleting points relative to an angle threshold.

VrayHDRITool

39 votes

Easy way to set VrayHDRI map. Select  only one object and run the script

 Version: 2.4

  • "HDRI List" now search in lights and environment for HDRI maps

Screenshot

VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

63 votes

VFB+ 2.7 Released

Click for Change Log

Easy pivot

7 votes

 

Description

“Easy pivot” allows you to set new position of pivot point with just one click .

  

How it works

If you selected one object. Run script. Choose one of 27 possible new pivot places.

ConvertBitmaps

0 votes

ConvertBitmaps is a script for fast bitmap sequences conversion between different extensions. Helps not to waste your hdd drive space storing mask sequences in exr.

To convert sequence browse parent folder, select folder with sequence to convert, choose extension and press convert.

 

PowerCoreTools: 3ds Max's CPU management tool

7 votes

PowerCoreTools:

Just released version 1.2 of my PowerCoreTools CPU managment script for 3ds Max

A tool to control CPU usage while 3ds Max is rendering. Automatically sets process priority and affinity ( the number of  CPU cores the render process uses) at render start. Restores the initial settings when the rendering is done. Can be configured to run in a complete transparent  No-UI mode, which is launched right after 3ds Max has started.
This keeps your workstation responsive for other tasks while rendering. A second 3ds Max session stays responsive and can be used to continue work on different tasks.

A look at the following screenshot will probably tell more than thousand words:

PowerCoreTools in Action

MCG TextOnPath a.k.a Stiff PathDeform

2 votes

at last...put your text on path with absolutely no warping, distortion whatsoever...unlike the PathDeform. What's more...it works for multi curves...but wait there's more...it works for any font including Right to Left languages...but waaaaiiiiit...there's still more, it can reverse your text in a jiffy too...and yes there's still more it's an environment friendly MCG too...it recycles your text !!!!!!!

ver 1.01: Reverse your text even quicker...just hit the Reverse button !!!

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