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miauu's Work Plane

Call for Python tutorials

I've been seeing a lot of discussion about using Python with 3ds Max for quite a while now... I'd love to get some resources up describing Python - 3ds Max integration / workflow / processes. If you've got or would write a beginner tutorial or even an advanced tutorial, please share it with the community!

Some questions to get the ball rolling... What is Python? How does it compare to MAXScript? Why should someone use Python? Is Python best for end users or developers? How do you create a simple "hello world" Python script?

Maxscript 101 - Free Online Training

 

The creator of Maxscript (John Wainwright) has made his previously commercial training DVD available for free on Vimeo! It's broken up into easy to watch chunks and even though it's a bit dated it remains one of the best introductions to MAXScript available.

A sincere thanks from the ScriptSpot community to John Wainwright for releasing his incredibly valuable training series for free and to our very own "Garp" for putting in the time to get the video split into sections & uploaded. Thanks!

Nuke'Em (Max to Nuke Exporter)

Just paste the output straight into the DAG and have your 3D scene ready to render.

Exports Cameras (Standard, Brazil 2 and VRay), Objects, Animated Objects and Helper Objects.
Automatically brings in diffuse and opacity colors/map.
Creates a Nuke Script automatically.
Outputs Chan files.
Chan object and camera animation import into Max from Nuke.
Outputs Custom Frame Ranges for Transform or OBJ Sequences.
Single Object Utility buttons (export a single OBJ/3D-Transform in one click).
Nuke and After Effects 2D corner pin export.
Correct VRay Physical Camera FOV export.

Selectionset Manager

Tool for exporting and importing selection sets

Simple tool to transfer selection set between Max files.
Selection sets depend on the naming of scene objects.

Functions:

*export of actual selected objects as selection set
*export of all selection sets in scene
*import of exportet selection set files (.txt)

Manual:
Export:
*set name of export file
*paste or browse export path, otherwise it will choose the actual Max folder
*choose export of selection or selection sets

Quad Chamfer Modifier

The Quad Chamfer modifier produces all quad chamfers, unlike the normal 3ds Max chamfer which produces a lot of triangles and ngons.

 

Select opened spline

It selects opened splines in selected spline.

Catalyst

catalyst 

Catalyst version 3.0.0 installable on 3ds Max 2011 or higher versions and Vray plug-in version 3.0 and lower versions

Multi Slicer Pro

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

CamMapMod - Camera Map replacer and updater

This is my first script ever, so improvements are to be made.

Doing Camera Mapping ?

Ever wished to replace and update all the Camera Map modifiers you want in one single click ?

Bored of selecting your meshes one by one and then choose your camera again and again ?

The wait is over. Because this tool may save you some great time, which you can then spend to refine you Matte Painting skills !

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