Tagged 'Material'

miauu's Manage Links

8 votes

 

3ds max 9 Ambient/Reflective Occlusion Assigner

8 votes

This script will only work when the scene renderer is set to Mentalray.The script assigns mentalray Ambient/Reflective occlusion map to ambient channel of the selected objets material. The selected object's material can be multimaterial or standart material other material types are not supported yet.

Random Material ID

8 votes

This script randomizes the material ID's in an editable poly by sub-object element. Just select an editable poly (editable meshes will be converted to editable poly) - run the script - assign a Multi/sub material to the object.

Multi/Sub Object Material Creator

8 votes

Hi all. Here's my Multi/Sub Object Material Creator.

V.05 Updated UI to a less cumbersome version so it's easier to use. Kudos to Tassel for development)

V.04 Updated to include the option for Mental Ray material preset.

Ui tweaks to seperate the materials It now produces a random colour for each material (thanks to br0t)

Added the option to name your material (thanks to br0t)

V.03 Updated to include Mental Ray materials!

egzVRayMaterials

7 votes

A collection of scripted material plugins that extend the VRay material. These materials replace the user interface with one specifically optimized for each material. In addtion there are things going on beneath the surface to make sure settings that affect each other do so in the correct way.

Reset Material Editor (for pre-max8)

7 votes

Resets all material Editor slots to a default standard material.

Note that this functionality is built into 3ds max 8 and higher. However - the built-in utility can reset the sources of environment maps instanced into the material editor - while this script will leave them unharmed. In exchange - you lose the restore slots functionality of the built-in script.

Fountain Object

7 votes

Creates an animated fountain object. Needs a 2-sided material to work correctly.

MissingTextures

7 votes
  • Checks the scene for missing Bitmap textures.
  • Shows offended material - optionally searches all local and network drives for the bitmap - and can load the materials with missing maps into Material Editor.
  • Fuzzy Scan - the script can now find bitmaps with slightly different names as possible replacement options.

Bitmap List [ .NET ]

7 votes

The script "Bitmap List [ .NET ] - Version : Beta 1.0 " use dotNetClass ListView and Maxform.
The script for use change location bitmap and stuff in 3ds Max.
The script support 3ds Max 2009 - Higher.


Cel Shader - Plugin Script

7 votes

A kinda Cel Shader as Material Plug-in - use the Map Navigator to tweak the downstream parameters.

Note: This script won't work properly with Illustrate!

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