This script randomizes the material ID's in an editable poly by sub-object element. Just select an editable poly (editable meshes will be converted to editable poly) - run the script - assign a Multi/sub material to the object.
Script
Random Material ID
By Michiel Quist · 2006-10-21
- Version requirement
- 8; 7; 6
- Votes
- 8
- External download
- External download
Tags: Material
Description
Comments (2)
Anubis · 2009-11-12
oompa_l - maybe this topic will helps:
http://www.scriptspot.com/forums/3ds-max/scripts-wanted/random-material-…
oompa_l · 2009-11-12
will this work in 2009? i can't seem to figure out how to use it - or does someone know of something that i can randomly assign matid's in a poly object?