Tagged 'object'

Object Rename

4 votes

Object Rename

 

Replacement for the Max renamer with added functionality.

Greater control of adding / removing characters and number suffixes, added find / replace, case change and quick selection by name features, all with undo.

Includes explanatory tooltips.

Vertex Normals Stitcher

8 votes

This script averages vertex normals at the borders (Open Edges).

It allows you to smooth a surfaces after separating vertexs / edges / faces.
(example: after detaching faces or splitting edges).
It still keeping a hard Edges if the object have multiple Smoothing Group ID

Images shown are not a welding operation

New UI :

One-click Mass Booleans

3 votes

Poster for v5

A Must-have plug-in for fast modeling! Now with ProBoolean.

Fast 1-click boolean operations with multiple objects:
-Attach selected objects to the first selected object. (Matches material IDs)
-Union selected objects.
-Subtract selected objects from the first selected object.
-Subtract the last selected object from the other selected objects.
-[ProBoolean] Union selected objects.
-[ProBoolean] Subtract selected objects from the first selected object.

Frodo's Magic Scripts Pack

74 votes

NEW UPDATE TO v4.4 RELEASED!!

Hi,
this is a small package of my latest scripts, i hope you'll find them usefull.

Includes:
Camera lister - usefull for fast navigation and selection of scene cameras
Autobackup check - you'll never forget to turn autoback on
Speed meter - measures speed of selected object
Grider - slices object by grid
Center & Reset - resets xform and centers pivot
Aligh spline to Z - flattens spline in Z direction
Object ID - assigns random g-buffer ID to whole scene

Select By Size / Volume

16 votes

This script allows you to select objects by their size or volume, by checking their
- bounding box size (= bounding box volume) or
- the actual volume of the mesh (the calculation function for this is taken from the MAXScript manual, I think Bobo is the genius behind it ! :-) )

MaxAssistant

38 votes

 

 

You can use this script for free.

May this script will be helpful for you!

 

QuadSphere

9 votes

QuadSphere is an Object Plugin that creates spheres made of quads, which are useful for low polygon modeling and mesh subdivision.

Unlike TurboSmooth, with QuadSphere you can specify a level of subdivisions that is not power of 2. Another advantage is that the areas of the faces are more evenly distributed than using a Box with TurboSmooth.

Additionally you can unify the Materials IDs, create hemispheres with or without caps, and convert the object to poly with a single click.

Replace Objects/Groups

3 votes

Replace desired objects or groups with clones(copies, instances, references) of another object or group.

New version of the script: http://miauumaxscript.blogspot.bg/p/miauus-objects-replacer.html

Piston Builder

24 votes

automatically creates a piston object between the pivot points of two selected objects and links the piston rods to the chosen objects. Good for car shocks or robots etc.

Photobucket

Universal Select By

9 votes

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