Tagged 'layer'

MPManager (Matte Pass Manager)

51 votes

This script creates Matte Passes by layers, and works with xrefs!

Power Masker

5 votes

The 3dsmax UI only allows you to set material effects ID up to 16 channels. The VRayMtl allows you to go beyond this using the effects ID override but other types of materials don't have any UI to adjust this. This tool using a backdoor into 3dsmax to set the effects ID beyond the 16 limit imposed by the UI.

This means you can create masks for every material in your scene. Using this tool you can either assign effects IDs by hand or just press to automatically create them and their mask render elements.

delete empty layer in the Layer manager

37 votes

hello this one i wrote just now to clean 3dsmax file the office sent me.

thanks 

bernardo

 

it erases all empty layers

CAT Pose Grabber

1 vote

A panel to support CAT rigs which allows temporary storage and retrieval of a single or muliple poses. Poses are not named and there is no management of them. The idea is that you simply want to grab a pose (or several) and use it immediately, without dealing with names or folder structures for fluid workflow. Poses saved are stored as files and are thererfore persistent unless overwritten using the script store functions.

Features include:
- Supports multiple CAT rigs in the same scene. You can even transfer poses from one rig to another.

Scene explorer expansion pack

31 votes

including light and camera lister for Mental Ray, VRay and Maxwell render.

** Updated to work with 3ds 2008, 2009, 2010 **

Delete UnRemovable Layer

2 votes

You might encounter a situation where you want to remove an empty layer that you created earlier, but the delete option is grayed out in the layer manager. and you are unable to remove that layer. After all you have to remember that 3Ds Max never allows you to delete a layer while it contains nodes or the default layer called “0”. But in some rare situations, even an empty layer that you created and then finished with, may not be deletable in 3Ds Max. This happens because of some unclassified nodes that come with your imported models from other programs. These nodes are not visible in the viewport or the layer manager. The only way to eliminate them is to select those nodes using MaxScript and delete them manually, so the layer’s delete option becomes available again.

csLayerExplorerExtension

1 vote

Finally 3ds max 2015 introduced nested layer and Scene Explorer based new Layer Explorer.

 

I think it is one of the the most important update for years. Of course being the first version. it has some rough edges. I hope this script smooth out the rough edges a little bit.

 

Some of scripts are for old layer manager functionality. Some of scripts are for nested layers. Some of scripts are for frequent user request items.

Script List

Quick Layer Organizer

31 votes

Simply create a layer and name it specific to what should go into the layer, for example "CHAR" for character geometry. Any character geometry you make you just need to remember to include "CHAR" in the object's name and when the Quick Layer Organizer is run it will find any objects with "CHAR" in the name and put them into the "CHAR" layer. Any objects that don't match the name a layer will remain in whatever layer they are currently in and the default layer is ignored during the organization.

Hide Layer By Pick

33 votes

Hide Layer By Pick v1.0

The idea behind hide/freeze layer, was to
be able to hide/freeze a layer quickly on
screen by picking an object rather then
opening the layers tab and picking the
corresponding layer.

Quad enhance

32 votes

These few scripts adds some new functions to your quad menu like hiding,selecting and isolating by objects layer or material.

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