Tagged 'VRay'

SIGERSHADERS VMetal2

52 votes

The SShadersVMetal2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Metal Shader exposes only the settings that are important to creating a highly realistic and optimized material.

SIGERSHADERS VCeramic2

67 votes

The SShadersVCeramic2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.

SIGERSHADERS VCarpaint2

67 votes

The SShadersVCarpaint2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.

 

VRayStudioSetup

48 votes

Simple Macro for quick VRay studio. Very conveniently for testing materials, etc.

 

SIGERSHADERS VFloor

34 votes

Interface

SIGERSHADERS VWall

24 votes

vraymtlPresets

57 votes

Simple Macro for quick VRayMtl presets to selected Material Editor slot.

Interface

* 08 03 2009 - Fixed "Affect Alpha" error with the new V-Ray 1.5 SP3. 

* 07 01 2009 - Added rollout Ceramics. 

* Added rollout Organic with five new materials. Screenshot of Grass VRayFur parameters in DemoRender file. At this stage used only procedural textures.

Lights Grouper 2.0 (Vray UPDATE)

48 votes

"This utility allows you to define groups of lights - for easy management. You can then turn all the lights in the group On/Off and Hide/Unhide them. It is useful for task such as having the same scene with day/night light schemes, or when you have to dead with an important amount of lights.

This script is an update of Light Grouper, you can find on scriptspot. It now supports vrayShadows, and Vrayshadowmaps"

Random Wire Color Tools

37 votes

Wire Colour Tools is a simple script for setting random wire colours to all of the objects in the scene. Anyone who does allot of post work either in PS or a compositing package should find this script useful. Being able to adjust any element or of your project in post by the object enables you to get the most of your image, rendering Wire Colour passes is very simple and inexpensive from render time point of view.

V-Ray Material Shortcuts

34 votes

These short cuts are really collection of very simple Macro scripts. Like my Turn Viewport Maps On/Off this one has had some serious staying power with artists to date it has to be one of my most used scripts. All of the macros are designed to manipulate V-Ray materials globally throughout the scene, very quickly and efficiently. Each macro effects every V-Ray material in the scene. They are very handy in a number of situations, for example when you get a file from a junior that has the glossy sub divs on every material sky high.

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