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The SShadersVCarpaint2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.



- 40 Carpaint Presets: 20 Metallic (Polychromatic), 20 Non-metallic (Solid)

- Separate map slots for each color channel and layer: Front/Side,Paint/Lacquer

- Separate bump map slots for layers: Paint/Lacquer

- Separate controls of the reflection intensity (parameter Reflection IOR)

- Compatible with Blend material (VRayBlendMtl currently not supported)

- Compatible with Multi/Sub-Object material

- Friendly and simple interface

- Useful for V-Ray newbies, average and power users

Other Software Required: 
3ds max 2009, 2010, 2011 | V-Ray 1.5 SP2, SP3, SP4, SP5 | 32 and 64 bit