The SShadersVCeramic2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.
153 Ceramics Presets:
9 Rustic Porcelain
Compatible with Blend material (VRayBlendMtl currently not supported)
Compatible with Multi/Sub-Object material
Friendly and very simple interface
Useful for V-Ray newbies, average and power users