vraymtlPresets

57 votes
Version: 
0.6
Date Updated: 
03/08/2009
Author Name: 
Regimantas Valiukas

Simple Macro for quick VRayMtl presets to selected Material Editor slot.

Interface

* 08 03 2009 - Fixed "Affect Alpha" error with the new V-Ray 1.5 SP3. 

* 07 01 2009 - Added rollout Ceramics. 

* Added rollout Organic with five new materials. Screenshot of Grass VRayFur parameters in DemoRender file. At this stage used only procedural textures.

Additional Info: 

Macroscripts (.mcr) should be placed in maxroot\UI\Macroscripts, and are then accessed through the "Customize User Interface" menu in 3ds max. You can then assign the script to a keystroke, or a button. Macroscript will appear under the "S_VRay Tools" category in the dropdown.

Version Requirement: 
3ds max 9/10 (2008)

Comments

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Vax's picture

Hello, on the 7th July 2009

Hello,

on the 7th July 2009 I bought the Programm "Vray_Material_Presets_Pro" for 35 Euro per Paypal.

They send me an Email with the Download-Link but the Download don´t work. I´ve send 3 email for Help and tried do call them. But I got no answer.

I just wanted to tell you that you should be careful by buying that Programm.

Greetings,
Vax

Raise's picture

I hope I can share it for

I hope I can share it for free with my name and yours together, if you think that I can't, contact me and we'll talk about...

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Siger's picture

Fixed "Affect Alpha" error

Fixed "Affect Alpha" error with the new V-Ray 1.5 SP3.

danb4026's picture

There is a maxscript error

There is a maxscript error coming up with the new vray sp3. It appears to have to do with the fact that vray no longer has "affect alpha" under the material Refraction dialog. It is now called "Affect Channels", with the option to choose "color only, color+alpha, or All Channels". Any material used with the Vray Material Presets that has an option under refraction to "affect alpha" gets this maxscript error., ie glass, water etc.

Any possible fix?

danb4026's picture

Just upgraded to vray sp3

Just upgraded to vray sp3 and am now getting maxscript error with this script. "unable to convert: true to type: Integer"

Any fix?

kurasago's picture

thanks for the script man!

thanks for the script man! its cool! your such a winner! XD

Brave's picture

I Siger, I'm working on a

I Siger, I'm working on a new version of you tool, with plastic materials and material for passes (Ao, matte, clay, ghost). I hope I can share it for free with my name and yours together, if you think that I can't, contact me and we'll talk about... I want to help the community like you :D
Bye
Brave

oxia's picture

Hi again! I make the script

Hi again! I make the script to use maps, but now I've got other problem. At my home PC everything is work perfect, but at my office PC the map does not appear in the material editor active slot. The color of the ball is changed from gray to black (something is happen), but the diffuse map don't. Max found maps, but they don't appear on the ball. The difference between the two PC's is: the one at home is with Vista 64bit, max 2008 64bit, Vray RC4; the one at work is with XP 32bit, max 8, vray 1.50, I also have installed max 2008 but 32bit version, and Vray RC4. May be the problem is because of the versions and the 2 max versions or there is a function that can tell to that map to appear in the slot.The original script from Siger has the same problem on that PC. I don't know :( I need a little help :(

oxia's picture

Thanks a lot ;) I download

Thanks a lot ;) I download Mentaray script and I will try to add some lines in the Vray's one. I'll wait for the new version from Siger :)...thanks again guyes!

Siger's picture

To oxia Certainly probably

To oxia
Certainly probably :) Use in parameters of Materials. In the near future I promise much more Materials with procedural maps, and in complex combinations.

To posativ
Yes, I saw.

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