Tagged 'modeling'

QuickLattice

6 votes

7/31 -- fixed the errors in the script that stopped from working. added a youtue vid to explain what it does

5/31 -- fixed some bugs; added better explanation

RappaTools v1.92

558 votes

RappaTools3 and RappaTools2 available... see new website: http://remusjuncu.com/rappatools/

See RappaTools3 PlayTime 02 Here  and RappaTools3 PlayTime 03 Here !

Gridified

5 votes

Rounds / Normalizes / Quantifys
Your Option Either Moves Selected objects to nearest specified grid point - or Moves all of the verticies of a single editable mesh to closest grid value.

Update 1.1 added Undo

MakeAllFacesPlaner

5 votes

Selects each polygon in an editable poly object and makes it planer.
Designed to help fix some problematic collision volumes used in the Unreal game engine.

May work with previous versions.

Update 1.1 added Undo

PaintDefValUpDown

6 votes

Respectively makes Paint Deform Push Pull Values bigger or smaller by
20% (20% because every four times the size roughly doubles/halves).
Only for editable poly objects. I have assigned these to my shift and
ctrl up and down arrows.This is really use full when I do terrain work.
Update 1.1: Added undo

Branchy

68 votes

Quad Primitives

4 votes

A small script to generate a quad cylinder and quad sphere...

 

Extrude Open Edges

4 votes

This script extrude open selected edges on given amount. Extract archive in 3ds max root folder. You can find script in category "kolts"

Subdivision Reversion

106 votes

Subdivision Reversion will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the UVs.
It's wide variety of subdision algoritms help artist get the right look and feel on their models.

px3DDisplacer

37 votes

I give this scripted plugin for FREE at TurboSquid.com

 

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