3ds Max | MCG

3ds Max 2017 MCG Samples

0 votes

A library of useful Max Creation Graph (MCG) compounds and tools for 3ds Max 2017.

By: ADN-DevTech/3dsMax-MCG-Samples

You can use these sample by downloading and unzipping the repository from:
https://github.com/ADN-DevTech/3dsMax-MCG-Samples/archive/master.zip

to: %userprofile%\Autodesk\3ds Max 2017\Max Creation Graph\Tools

Where %userprofile% can be entered directly into Windows explorer and usually maps to somewhere like "C:\Users\digginc\"

Angle Controller

0 votes

A simple MCG controller to allow the user to put in angle numbers without having to convert them to radians first or using a script controller.

Installation: Google how to install an MCG file if you don't know.

Compatible 3dsmax 2016 EXT 1 +

BBox

3 votes

A very simple and handy modifier that will turn you high dense mesh into a bounding box, which will save your life if you are dealing with thousands of clones like what happened with me when I was designing my MCG tool (Brick wall builder). So what you have do is just apply this modifier and activate it only in the viewport but in render time it's gonna use the original mesh ;)

Brick Wall Builder

6 votes

Brick Wall Builder is a scripted plugin created using 3ds max MCG and as the name tells it creates a various shapes of brick walls with huge amount of flexibility like you can choose multiple kinds of stones and apply a random materials to them in addition to changing the position,rotation and scale uniformly or randomly. It's as simple as just picking the shape and the brick and it will do the rest, and when you are done with distribution you like and thought of changing the shape length do worry also has the ability of maintaining the count and distribution while you are doing so. 

How to install: After downloading and unzipping the file go to Scripting menu and choose Install Max Creation Graph. after installing you will find it in command panel creation tab under VFXarabia category.

Please for more info check the tool videos or the tool page on my website: http://goo.gl/SsLwxK

Regards

Alaa Al Nahlawi

BUR_SpinScatter

6 votes

SpinScatter

BUR_SpinScatter is an object clone modifier that creates clones of the underlying object using an offset value and a rotation angle to create naturalistic patterns i.e. sunflower, sea anemone, etc. You can push the tool pretty far to create a wide variety of effects and all of the settings can be animated.

The graph also contains notes on how everything works.

 

Package also contains three compounds:

Center Node

1 vote

Center Node between 2 selected nodes

  • a Very simple MCG that centers an object at the center of 2 selected nodes. It's dynamic so you can move either node around and the middle node will always stay centered.Center

Cloner 2D

3 votes

 

 

Two dimensional clone modifier with random position offsets, random local rotations and random MaterialIDs.

Use to create tiles of any sort.

Known bugs:

- Local rotations and random rotations don`t work together very well

Release info:

- 1.0

Now you can define what angle to use for snapping in random rotation.

All features work in both dimentions.

 - 0.96 

Cupboard/Bookcase

1 vote

Hello there.

I created a Cupboard/Bookcase primitive. Unfortunately it has no UVs. There are included some usefull compounds that I created (the h_create_box is under further development for UVs and a new weld compound because the default weld messes the vertex order).

Enjoy

Delete Random Elements

0 votes

Modifier which deletes random mesh elements by percentage.

Delta Mush MCG graph

1 vote

Seems people ask for this all the time... mcg is not the best for delta mush implementation at the moment but it is possible, the relax is done as a separate modifier to address issues with speed, and the fact that mcg relax compound doesn't give as good results at the one is the relax modifier in max.

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