3ds Max | MCG

MCG Silly String

0 votes

Video should explain it......

Angle Controller

0 votes

A simple MCG controller to allow the user to put in angle numbers without having to convert them to radians first or using a script controller.

Installation: Google how to install an MCG file if you don't know.

Compatible 3dsmax 2016 EXT 1 +

MCG Path Constraint a.k.a IncrCloneOnCurve

8 votes

This MCG constraints your object motion to a path. The motion can be repeated forever beyond the curve.

It can also be used to incrementally clone object along a curve and there is no need to adjust the distance

between the clones and count when length of curve changes.


Ver 1.01.00: You can now use a curve to control scaling of the clones.

MCG Muscle

2 votes

I'm calling this Muscle deform because that's what I set out to use it for but it can deform one mesh with another. Requires a vertex colour modifier underneath this modifier to enable it. The Bool is to determine if the deform happens with Red colour vert or green colour vert's.

MCG Flatpack Fold/Spline

0 votes

So Mythbusters proved you can't physically fold anything on itself more than 7 times...well you can use this MCG and fold stuff however many times you want...as long as you've got enough verts !!!

A picture won't do jack...as what does a flatpack look like.....? a flat box....so you'll have to watch the video to see the effect.

Iterations is how many times you've folded it. Why is it not an integer ?...so you could animate 'fraction' of a fold, that's why.


MCG Mesh Contours

3 votes

What's there to say really...

Installation for Max 2016/17: (2018 can be just drag+drop)


Then can be found in Create>Shapes>Vu.

MCG Wire Fence

5 votes

Installation: Scripting>Install Max Creation Graph...

Creates a simple wire fence with splines

If you want to bend so top meets bottom, bend it to 359, then enable Close...I can't be stuffed finetuning

the last bit to drop the last verts...sorry there's no video as I'd like to save some juice for doing a step by step tutorial for this...but it's pretty easy to use...

MCG Path Finder

1 vote

This MCG finds Paths between Starting Points and End Points using Waypoints.



Then can be found in Create>Shape>Vu


7 votes

Wavy pattern

2 votes

Tool for creating patterned grids
Wavy pattern

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