Tagged '3dsmax'

BlockRender

1 vote

 

The BlockRender one click region rendering plug-in, allows you to customize region rendering and view the results directly in the viewport, and save the rendered image automatically or manually.

 

[Main Functions]

--Customize region rendering and view results directly in viewports

--Automatic and manual image saving

sorry!I don't know where the script of the plug-in is. It will be uploaded later.

miauu's LayerColorizer – color-coded layers for 3ds Max

1 vote

 

miauu's Layer Colorizer allows you to assign custom background and text colors to any layer in the Layer or Scene Explorer.

You can also apply the same color to all child objects of a colorized layer for better visual organization.

You can save your preferred colors in a Color Palettes and reuse them anytime.

3DS Max - Plugin Update - CopyPasteDWG V1.5

1 vote

*Description:
This plugin allows the user to copy paste geometries from AutoCAD into 3DS Max.
The plugin works with multiple opened AutoCAD files. It recognizes the last copied objects.
The script offers many filtering options for the imported objects like:
1-Removing the prefix "Layer:" and this will make it easier to select objects by name.
2-Removing any material applied to the imported objects.
3-Removing the Block/Style Parent hierarchies. (You might encounter name LinkComposite, it's the same thing.)
4-Selecting the imported objects when importing is done.

Quick Link Lock Tool

1 vote

 

Tronotools Quick Link Lock Info

A small tool I created to more quickly handle link locks. You can globally lock or unlock everything with one button. Same with just movement, rotate or scale separately. Supports multiple objects and behaves just like the normal 3dsMax Hierarchy->Link Info System.

 

v1.1 - Fixed a bug when no objects were selected.

Spiros

1 vote

Spiros 3dsmax script - banner

Perfect beautiful curly shapes!

 

Description

Spiros is a 3dsMax script for creating beautiful spirals, helices, curls and torus knot splines, with mathematical precision.
Make ornaments, decorations, ironwork designs, jewelry, cloth accessories, symbols from ancient cultures, tentacles, paths for animation / distribution / deformation, and a lot more.

ColorsForCGArtists

1 vote

Reindeer

1 vote

Reindeer 2018 Released!

The friendly node based Render Manager and Scene Automator for 3dsMax just got an update.

 

Easily create multiple versions of your renders using the all new Selector workflow. Perfect for product configurators and much more. Reindeer 2018 introduces new nodes, more script templates, Redshift support, VRay VFB support, more callback options, and more. With Reindeer it's all just one push of a button. Keep it simple or build advanced setups, it's your choice. Reindeer let's you automate the boring stuff so you can focus on what matters, Animation, Shading and Lighting.

What's New?
Selectors

 

 

Q-Proxies

1 vote

Q-Proxies 3dsmax plugin - banner

Instant Proxy Meshes for Scene Optimization

 

Description

Automatically create multiple proxy objects that replace your high-poly meshes to speed up your work on heavy scenes.

Spline Data

1 vote

Spline Data 3dsmax script - banner

Splines overview instantly

 

Rock Generator 2 2018

1 vote

Rock Generator V2 2018 Script for 3dsMax

This script generates procedural random shaped rocks both low poly and highpoly.
Lowpoly mesh matches too close to highpoly mesh so you can easily bake normal map from highpoly to lowpoly.
Lowpoly mesh is automatic relaxed uvw mapped.
Lowpoly mesh has clear non-overlapping uvs.
You can change advanced parameters or you can simply click "random seed" then click "generate detailed rock" it will give totally different results.
If you want to create same rock more than once, you can use same seed number to generate rock.

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