Rock Generator 2 2018
Rock Generator V2 2018 Script for 3dsMax
This script generates procedural random shaped rocks both low poly and highpoly.
Lowpoly mesh matches too close to highpoly mesh so you can easily bake normal map from highpoly to lowpoly.
Lowpoly mesh is automatic relaxed uvw mapped.
Lowpoly mesh has clear non-overlapping uvs.
You can change advanced parameters or you can simply click "random seed" then click "generate detailed rock" it will give totally different results.
If you want to create same rock more than once, you can use same seed number to generate rock.
Use live parameters to quickly adjust shape and details.
Live resize mode has been added.
You can now create asteroid like rock shapes
You can use manual edit tool to manipulate rock shape
You can use intensity slider to negative values for interesting effects
Comments
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would be nice to have the
would be nice to have the normal and AO map generation that use to be.
Difference is
This script generates procedural random shaped rocks both low poly and highpoly.
Lowpoly mesh matches too close to highpoly mesh so you can easily bake normal map from highpoly to lowpoly.
Lowpoly mesh is automatic relaxed uvw mapped.
Lowpoly mesh has clear non-overlapping uvs.
You can change advanced parameters or you can simply click "random seed" then click "generate detailed rock" it will give totally different results.
If you want to create same rock more than once, you can use same seed number to generate rock.
Use live parameters to quickly adjust shape and details.
Live resize mode has been added.
You can now create asteroid like rock shapes
You can use manual edit tool to manipulate rock shape
You can use intensity slider to negative values for interesting effects
a Question
What is the difference from the script in (http://www.scriptspot.com/3ds-max/scripts/rock-generator)?