Tagged 'VRay'

Change Renderer

34 votes

This is the updated version of my First Script which u can use to change Render Engines. Am planning to add more render engines if i get their RenderClass.names. I would like to add other renderers too but i need their rendererclass names. You can see how to get that at the end of the video. Hope you enjoy this simple script.

UPDATE:

Version 4 Available HERE

OLD VERSIONS:

v3.00b screenshot:

AutoMultiMatte

53 votes

This script utilizes new EffectID property of the VrayMaterials in Vray 2.0 and creates MultiMatte render elements for the all or for the selected objects' Vray materials and assigns proper values to their Effects ID property.

VRay Lens Effects Presets Manager

38 votes

Save settings lens effects for Vray.

Save settings lens effects for V-Ray

Convert Vrimg to Exr

20 votes

Auto Render Element "VRayLightSelect"

340 votes

Create Render Elements "VRayLightSelect" for lights.

UI

ZOA Path Editor

39 votes

Simple Path relinker application for maps, ies, hdri corona proxy and vrayproxy objects. Features are: path text replacing and copy functions. The two text fields below each section are for "original" and for "future" paths. $ stand for string. Use it to copy a map path of a selected map to the desired text field.

User interface for the maps section. Others look the same.

VRay Orthographic Rendering Camera Rig

68 votes

Simple VRay camera rig to produce orthographic renderings.

  • Front, Right, Left, and Rear Camera positions
  • Adjustable Rig - X, Y, Z, radius
  • Adjustable Camera Settings to fit object in VFB
  • Test Render button for preview

SIGERSHADERS VPlastic2

66 votes

The SShadersVPlastic2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.

Key Features

SIGERSHADERS VCeramic2

67 votes

The SShadersVCeramic2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.

SIGERSHADERS VCarpaint2

67 votes

The SShadersVCarpaint2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.