Tagged 'geometry'

Duplicate Geometry Select

7 votes

v1.31
If selected 0 Work to all objects
If Shift pressed then will select objects by geometry vertex count.
If Shift NOT pressed then will select by center objects position

QuadSphere

8 votes

QuadSphere is an Object Plugin that creates spheres made of quads, which are useful for low polygon modeling and mesh subdivision.

Unlike TurboSmooth, with QuadSphere you can specify a level of subdivisions that is not power of 2. Another advantage is that the areas of the faces are more evenly distributed than using a Box with TurboSmooth.

Additionally you can unify the Materials IDs, create hemispheres with or without caps, and convert the object to poly with a single click.

Pipelicious

-10 votes

Ringer

-12 votes

Ringer is a 3ds Max geometry plugin, designed to make it easier for users to create various tech like motion graphics, but the tool isn't limited to just graphics.

Attach by Same Material

2 votes

Attached all geometry with the same material to the currently selected object. This collapses to editable poly first, so make sure you're cool with that before you click. :)

Created for merging objects in heavy architecture scenes recieved in Max format with large numbers of individual objects.

Audioflow SpaceTravel

36 votes

Superflow

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V-MOTION - Audioflow SpaceTravel // 3-Dimensional Audio-Synchronized Incremental Controller *** Audio-Sync Breakthrough!!! ***

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Q-Proxies

1 vote

Q-Proxies 3dsmax plugin - banner

Instant Proxy Meshes for Scene Optimization

 

Description

Automatically create multiple proxy objects that replace your high-poly meshes to speed up your work on heavy scenes.

Arch Primitive

4 votes

Want to make Arches in Max for games? Here's a new fast primitive for making arches for BSP games (this can export as world geometry in the Source Engine).

Knob

49 votes

Knob is a scripted geometry primitive (simpleObject plugin) with predefined low-res topology
optimized for smoothing via TurboSmooth or MeshSmooth modifiers.

Knob

Helixometry

-10 votes

Helixometry is a geometry plugin for 3ds Max that creates helix shaped meshes. All of its controls are animatable. The biggest benefit to this over the spline helix is the ability to taper the thickness of the mesh as well as twisting and turning. Check it out.

https://vimeo.com/65155264

Helixometry 1.0
- Start/End radius
- Height/Radius bias control
- Number segments that make up helix
- Number of turns
- Height of helix
- Radius randomizing option

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