Arch Primitive

1 vote
Date Updated: 
Author Name: 
Shawn Olson

Want to make Arches in Max for games? Here's a new fast primitive for making arches for BSP games (this can export as world geometry in the Source Engine).

Additional Info: 

Version 1.1: 

  • Added new setting to make the bridge elements optional.
  • Added option to turn the direction of the tunnel (swapping X/Y).
  • Added button labeled "s" to Swap the Width/Depth values and toggle the Turn setting.
  • Added a Rotate Top UV checkbox to rotate the top faces UV by 90 degrees.
  • Added button to generate a multimaterial for the Arch.
  • Fixed bug where one of the faces above the arch rim had an incorrect material ID if the arch segments was an even value.
Version Requirement: 
Probably any... developed in 2015