Tagged 'modeling'

UWeld

12 votes

v2.02 Fixed bugs


The script welds automatically all vertices of border.
Этот инструмент автоматически спаивает вершины краёв.

attachSelectedObjects

11 votes

Takes your current selection and attaches the objects together. Works on geometry and splines.

Urgaffels script pack 01

11 votes

Small pack of scripts created by me to speed up tasks while creating environments for games. Contains the following scripts...

Edges From Vert To Vert

11 votes

Tool for edge selection from vertex to vertex(point to point)
Has interactive update so when you move the mouse over the selected object you can see what would be the edge selection. By clicking you add the current vertex. By clicking + ALT over selected vertex you deselect it. The red vertices are the selected ones - the blue is the currently selected vertex. When you click RMB the tool stops and the edge selection from the SELECTED vertices stays - if you click the RMB with ALT you clear the selection.

MousePlanter

11 votes

A tool for 'planting' objects over the surface of other objects - with interactive control of the scale and rotation of each object planted.

FaceGrabO v1.5

11 votes

Handy to create twin faces from face selection of sublevel editablepoly to becoming new object for raw model or maybe final model.

CenterData

11 votes

Centers a selected object to the coordinates [0,0,0]. Comes in handy when you want to mirror half a character. Or just start want to start modelling.

CleanCut

11 votes
A replacement cut tool for Editable Poly. Allows you to orbit the view without interrupting the tool - and allows complex cuts with edge/vert snapping. Also gives the ability to do multiple - unconnected cuts without exiting and restarting the tool.

3 Point Coordinate System

10 votes

Lets you create new Coordinate System based on three points clicked anywhere in 3d space - pretty handy when modeling.

Curves_to_3DS

10 votes

CURVES_to_3DS allows you to make 3d models right from Adobe Photoshop in a single click.

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