Ever used Maya's knife tool - and then switched to Max only to be disappointed by how the cut tool works? Or maybe you've never touched Maya - and you just wonder why the Max cut tool insists on making all kinds of messy edges when you try to make a complex cut through a face. Well - CleanCut is my attempt at solving both of these problems! With CleanCut - you can make multiple - complex cuts through one or more faces - without messy edges and without having to restart a cut just because you've orbited the view**. Here's a little animation showing how the tool works:
As you can see - it's pretty easy to use. Just start the tool - cut to your heart's content - and right-click to end the tool. While cutting - hold down the Ctrl key to start a new (not adjoined) cut - or hold down the Shift key to turn off edge/vertex snapping (good for those precision cuts close to an edge or on small faces). While the tool is active - you can orbit the view or even switch viewports without canceling your current cut**!
Like many of my other scripts - CleanCut is easy to install. Just drag CleanCut.mzp onto any of the Max viewports - and say 'yes' when it asks if you want to install. It's up to you to add CleanCut to your user interface - just go to Customize User Interface and find CleanCut in the 'RHTools' category.
I hope you enjoy this script - and I'd love to see what you're making with it. If you hate it - or are just have problems running it - I want to hear about that too! Drop me a message - my email address is just down below:)
NOTE: CleanCut is designed to work on Editable Poly objects only!