3ds Max | Plugins

SiClone

0 votes

SiClone features the ability to array multiple objects and sweeps with different parameters and individual control. Furthermore, it offers full parametric workflow and is enabled for leading 3rd party renderers including V-Ray, Arnold, Corona and Maxwell. SiClone works seamlessly with SiNi ProxSi and other 3rd party proxy and lights!.

SiClone has been designed for simplicity and ease of use.

Supports the following 3rd Party Renderers;
V-Ray, Corona, Mental Ray, Iray, Scanline, Final Render, Arnold, Redshift, Maxwell

Other features:
- Full procedural workflow.

AdvArray

2 votes

The AdvArray modifier is an advanced parametric array type modifier for Autodesk 3ds Max. Being that 3ds Max does not ship with any sort of parametric array modifier, I’ve programmed this modifier to fill that void as well as add a number of advanced array features not found in 3ds Max by default, and even some that cannot be found in other third party modifiers.

UI Character Picker Plugin [ .Net C# MaxScript ]

3 votes

Hello
I am going to share a new plugin for free
you can use this plugin to make character ui framework as a picker or selector
some of the features of HPK_UiLayout are
1) Easy to setup
2) it Makes Your character rig Easy to animate and more professional
3) 5 different shapes of buttons
4) Works With max 2014-2018
5) Different State in one layout and Changing the Layout any time you like
6) Save / Load Layout To XML File
7) Open and Adjust Image And change the image position and scale With "Middle Click"
8) And More

Radial Symmetry

9 votes

Radial Symmetry is the first and only 3DS Max modifier which allows you to model radial structures and see the end result.

Terrain Plugin Update for Max 2018

1 vote

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MXSPyCOM

1 vote

A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.

In 2005 Simon Feltman released the first MXSCOM, a small Visual Basic 6 application that took commands and sent them to Autodesk's
3ds Max's internal COM server. This allowed users to choose their own external code editor for editing MaxScript and to be able to
have their MaxScript code execute in 3ds Max by way of having the code editor utilize MXSCOM to send the file into 3ds Max and have it

AutoModeller Pro

13 votes

AutoModeller Pro is a brand new, incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2018). It allows you to apply or paint a group of meshes as "geometry texture" onto your existing 3ds Max scene geometry.

XrayUnwrap 2.0 - Cowdfunding campaign help to founding

1 vote

 

Hello everybody, we launched a crowdfunding campaign to develop XrayUnwrap 2.0 for Autodesk Maya and 3ds Max. In the video we show the new features we would like to add to this great plugin! thanks for your support! Please visit our crowdfunding campaign here: https://www.indiegogo.com/projects/xrayunwrap2-0-quicker-auto-unwrapping...

VoroFrag

32 votes

VoroFrag is a free modifier that allows to make voronoi fragmentation. It handles convex and concave objects, as well as hollow meshes and open surfaces. It offers a "Box Mode" for quick fragmentation. Support for mapping coordinates, material ID and normals.

!! Update 2.5a for 3ds Max 2015 !!

You will find the full documentation (in pdf), the change_log and the plugin in the attached file (VoroFrag_v2.5.zip)

UI toolkit

3 votes

 

UI Toolkit, is a serie of new 3dsmax scripted plugins, to quickly create modern & sci fi UI and motion graphics directly in 3dsmax.

With a lot of procedural parameters and ways to animate and link them together.

More tools to come, you can email us to suggest some new features/objects.

Features :

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