Tagged 'Material'

Material Converter

19 votes

M-Converter UI

I made a Material Convert that converts Arch & Design materials to Vraymtl. I created this in my free time so its a BETA script. For now M-Converter only converts Arch & Design materials to Vraymtl. I hope you guys like this script.

Random Material ID

8 votes

This script randomizes the material ID's in an editable poly by sub-object element. Just select an editable poly (editable meshes will be converted to editable poly) - run the script - assign a Multi/sub material to the object.

egzVRayMaterials

7 votes

A collection of scripted material plugins that extend the VRay material. These materials replace the user interface with one specifically optimized for each material. In addtion there are things going on beneath the surface to make sure settings that affect each other do so in the correct way.

IOR - Index Refraction

0 votes

Simple, harmless and silly script which allows you to view data of index refraction or IOR in the listbox

ior - reflection index

3DS Max Multi/Sub-Object Material Browser Script

2 votes

When dealing with various bitmaps to be applied on multiple objects (i.e large video walls), this script comes really handy. The purpose is to scroll through the Multi/Sub-Object Material diffuse bitmaps and apply on one or several objects.

Change Log:
v0.9b :

  • Bug Fix.
  • Added icons and macroscript.
  • v0.9a :

  • SubObject Support.
  • Preview before applying.
  • Improved Code and functionality.
  • New features added.
  • AK-bitmap search by name

    13 votes

    how many times you wish for a search like windows for your bitmaps inside max? so that's it! now you gut one, it goes throw all your materials and founds maps with specified characters; you can type bitmaps exact name or use * sign like windows.

    Milyan's object cleaner

    1 vote

    Transfer Materials

    1 vote

    Transfer materials, object properties (standard and Vray) and modifiers between objects based on names, vertex count or transfom. Can work between multiple Max instances. Handy for transfering materials from lookdev to lighting scenes with caches.

    Installation:

    just drag&drop to max and the you can find the script inside ProgressiveFX category

    Changelog:

    v1.2

    - bugfixes

    - possibility to remove string from object name before copy

    .timo - Renamer

    1 vote


    Renamer for 3dsMax

    Renamer allow you to quick Rename one or multiple object using custom settings that is provided

    How to use:

    1. Select Object\s

    2. Fill in requred text

    3. Execute

    Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: .timo ==> .timo Renamer

    Tested on 3ds Max 2015

    IsolateByMaterial

    1 vote

    Like SelectByMaterial - but instead selects all objects in the scene that has the currently selected meditslot material assigned to it (even if those objects are hidden) and then hides everything else - effectively isolating the objects in your scene that have the current material applied to them