Transfer Materials

1 vote
Version: 
1.1
Date Updated: 
05/10/2018
Author Name: 
mad

Transfer materials between objects based on names, vertex count or transfom. Can work between multiple Max instances. Handy for transfering materials from lookdev to lighting scenes with alembic caches.

AttachmentSize
transfer_materials_v1.1.ms4.39 KB

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mad's picture

Describe what you are doing.

Describe what you are doing. This script works in three ways.
1. it tries to match the objects by name (default)
2. it tries to match the objects by vertex count (sometimes useful)
3. it tries to match the object by position/rotation/scale in the scene

hungheo's picture

It not works for me!

Please give an instruction to use.

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