Transfer Materials
Transfer materials, object properties (standard and Vray) and modifiers between objects based on names, vertex count or transfom. Can work between multiple Max instances. Handy for transfering materials from lookdev to lighting scenes with caches.
Installation:
just drag&drop to max and the you can find the script inside ProgressiveFX category
Changelog:
v1.2
- bugfixes
- possibility to remove string from object name before copy
- transfered files could be stored in 3 slots in local,project or network locations (default network location is Z:/shared_files/ and could be changed in code manualy)
- edit poly modifier removed from modifier transfer because was causing troubles, some other modifiers can cause troubles too so let me know if you find any
v1.1
-first public release
Attachment | Size |
---|---|
transfer_materials_v1.1.ms | 4.39 KB |
transfer_materials_v1.2.ms | 6.49 KB |
Comments
Describe what you are doing.
Describe what you are doing. This script works in three ways.
1. it tries to match the objects by name (default)
2. it tries to match the objects by vertex count (sometimes useful)
3. it tries to match the object by position/rotation/scale in the scene
It not works for me!
Please give an instruction to use.