Tagged 'modeling'

RappaTools

60 votes

RappaTools is an modeling toolset for 3ds Max (9 Sp1 +), that offers a wide range of tools for creating various types of subobject selections as well as a set of modeling tools which will make any tasks in everyday modeling a lot easier and faster. It also has a lot of other options like 50%/25% Render, Quick Light/Cam select, Toggle maps display in viewport, Random Material/Wirecolor, Make multi material from textures in a folder, and many more...

SymMapping_Tools for max

17 votes

This tool was created by inspired from XSI symmetry mapping with some additional feature for max and its saved on external files for easy to use. Works on editable_poly object.

Frankenstoy ImagePlaneRef

53 votes

Tool to create planes of reference for modeling and can also upload images in a pop-up window. The script has a menu to load images, front and side, creating planes based on measurements of the loaded images. The script has an installer that already puts the files in the correct places, only indicate the path of the installation folder of 3ds Max

Detriangulator

191 votes

 

This tool is intended to remove diagonal edges from triangulated editable poly.

Optional features are:

- keep edges that have angle between faces more then specified (set 0 if this feature is not needed)

- keep UV border edges (only 1st UV channel used)

- keep non-smoothed edges

Modifier Auto-Select

51 votes

This is a tool I put together because sometimes you have to work with modifiers on multiple nodes and the modifiers aren't at the very top of the stack. You’re constantly having to select the node and then selecting the proper modifier. Prime example of this is when you have a turbosmooths on top of all of your geometry while you are either skinning or modelling. It would be much easier, and save quite a bit of time, if every time you selected a node you just automatically were on the skin modifier or edit poly modifier.

Urgaffels script pack 01

11 votes

Small pack of scripts created by me to speed up tasks while creating environments for games. Contains the following scripts...

knottyLine

26 votes

"knotty Line" is a auxiliary mini tool for spline modeling.
It's draws a line with the set number of vertex.
Knotty Line

Lazytoolbox

15 votes

 Choose Install Location window, select the folder to use version of the Max!

non Quad Selector

20 votes

nonQuadSelector is a tool which is easy to use and which helps you with the cleaning up of your editable poly. It shows you the faces which haven't 4 sides. You can select the faces you want in order to highlight them : 3 sides, 4, 5 , 6 and 7 and more. It also shows the number of faces and their percentage. For editable Poly. Dockable.

PolyRotor

23 votes

PolyRotor is a modeling script that based on drag & drop.

PolyRotor make it possible to select vertex, edge and faces automatically.

But it should be in Editable Poly Mode.

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