Tagged 'modeling'

Self Intersection Selection

7 votes

The macroscript performs a selfintersection test on editable mesh
objects and selects all faces that have intersection and all edges that
are the cause of it. tested in max5 but should work on higher too.

Pixel Wall

12 votes

This little script builds an array of instanced spheres - where each sphere position and colour relates to its corresponding pixel in the chosen bitmap.The sphere wall can then be manipulated in various ways (for eg. collapsing it using dynamics software) This can create an interesting effect if rendered and played backwards.

CleanCut

11 votes
A replacement cut tool for Editable Poly. Allows you to orbit the view without interrupting the tool - and allows complex cuts with edge/vert snapping. Also gives the ability to do multiple - unconnected cuts without exiting and restarting the tool.

Orionflame 4

31 votes

Orionflame 4 is the successor of the acclaimed production-proven modeling toolset for 3ds max, featuring a completely redesigned and rewritten core architecture, along with several new powerful modeling tools.

Experience the difference yourself.

Note: this is a commercial script

Brake

7 votes

A script for 'breaking' edges. Work only on editable poly. Select some edges end then push the brake button. It will make some holes on the edges. There are options to define the min and max range for the random function for the depth and the base of the holes and the position of the hole on the edge.

Hide Longest Edges

22 votes

This script helps you to hide diagonal, oblique edges in regular patterns to make mesh consisting of the rectangular polygons.Script just hides the longest edge of the face. In most cases it's the diagonal edge if your mesh is more or less regular and was made of rectangular polygons.

Morphix

25 votes

Morphix reorders the vertices of one model to match the vertex order of another model. This obviously only works for models which share the exact same number of vertices, edges and faces. Also, the topology of both objects have to be the same.

CenterData

11 votes

Centers a selected object to the coordinates [0,0,0]. Comes in handy when you want to mirror half a character. Or just start want to start modelling.

PolyBoost

16 votes

PolyBoost is an extensive set of easy to use, but advanced tools for 3d artists working in 3ds max. The focus of the PolyBoost tools is at speeding up and streamlining workflow for the artist. PolyBoost offers a wide range of tools for creating various types of subobject selections as well as a set of modelling tools which will make many tasks in everyday modelling a lot easier.

deconstructor

30 votes

deconstructor cuts an object into cubic pieces, while leaving
the hull intact.
it uses a freely definable three-dimensional matrix in the world
coordinate system (fixed axis).

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