E-Light

28 votes
Version: 
1.02
Date Updated: 
01/20/2003

This script generates a geosphere with lights on its vertices. The lights can be coloured using a bitmap. The settings let you create a lightdome that simulates complex environment light.

Additional Info: 

For a screenshot click here

Installation
------------------------------------
Copy E-Light.ms into any directory - for example C:3dsmax7scripts.
In 3D Studio MAX - choose MAXScript - Run Script... - and select E-Light.ms.
Minimise the E-Light floater when you're not using it.
Or once you've closed it - run it again. It will automatically read your scene and detect all object settings.
Alternatively - create a shortcut for it if you plan to use it a lot.

There is a seperate version for MAX 5 - due to interface lay-out changes in this version of MAX.

E-Light should be pretty self-explanatory in its use. If there is a need for a tutorial with tips and tricks - please mail me and I'll try and write one! :)

PS. Special thanks go to Alexander Esppeschit Bicalho and Borislav Petrov for their excellent tutorials on MAXScripting!!!

Version Requirement: 
8; 7; 6; 5; 4; 3
Video URL: 

Comments

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chandan's picture

utorial

i have
a need for a tutorial with tips and tricks

frnkcrnk's picture

Thanks!!

Thanks!!

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