Tagged 'modeling'

Subobjects Converter

8 votes

v3.04 Fixed bug of enable Subobjects from create mode
v3.03 Fixed bug of Subobject 5
v3.02
Added Select All Hard Edges by pressed Esc+2 If current subobject is Edges and not selected edges
Добавлено выделение всех жёстких рёбер по нажатию Esc+2 При условии что подобъект в данный момент это рёбра и не выделено ни одного ребра.

v3.01

UniRemover

21 votes

v.9.46 Fixed bug of remove of vetices with any modifiers
v.9.45.2 Fixed small bugs
v.9.45.1
In Create mode => Reset object (by attach to mesh).

v.9.45
Esc+key of script + (in EditablePoly in subobject 1 (vertex)) =>
select vertices with 3 edges
Esc+key of script + (if selectet object (not subobjects)) => ribbon toggle

Fixed bug in remove vertex under any modifiers.

v.9.44 Fixed Converttopoly
v.9.42 Remove T-vertex

UniAttach-Detacher

17 votes

v3.01.2 Fixed bug for attach object in group

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Uni-Grow-Shrink

7 votes

2.7.2
Fixed bug of grow subobjects and conflicts of functions
add

2.7
Esc+Grow = Splines as mesh with Thickness Toggle

v2.6
Transform Gizmo Size Up/Down If Esc + Any Button of Script pressed.

Drag & Drop Reference Images

14 votes

Detriangulator

189 votes

 

This tool is intended to remove diagonal edges from triangulated editable poly.

Optional features are:

- keep edges that have angle between faces more then specified (set 0 if this feature is not needed)

- keep UV border edges (only 1st UV channel used)

- keep non-smoothed edges

Fast Housing

6 votes

Fast Housing generates an architectural structure through a custom procedural mesh object, you can change parameters and watch the results in real time. It's an easy and intuitive way to create a house at a simple level, its versatility allows you to create your own style, usefull for the creation of urban backgrounds.

This script creates a FA_House primitive object which works as any 3ds Max object: any deformer can be applied, renderable, can be converted to mesh etc ...

Wall Worm Model Tools

59 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    Straighten Edge

    65 votes


    Straighten Edge – MAX script, allows to project and after it to place selected vertex/edges on the given straight line on the Editable Poly object, Edit Poly modifier and Editable Spline & Line objects.

    rapidTools toolset

    28 votes

    The Download is now live on the rapidTools website!

    *** WEBSITE AVAILABLE FROM BRAZIL AND CHINA AGAIN ***

    Syndicate content