ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)
Project Manager version 2.94.12 receives a great capability to interactive rendering of FBX, OBJ, 3DS and other such 3d files. Now there is no need to render previews for such files – when opening a folder with this type of 3D content, previews will be automatically generated for them. If you need to consider the model in more detail, you can open it in a separate 3D viewport of Project Manager.
Adds an ability to interactive rendering preview for FBX, OBJ, 3DS and other such 3d files
Adds an ability to preview the FBX, OBJ, 3DS and other such 3d models in separate additional 3d-viewport of Project Manager
Adds an ability to export 3ds Max files to material library files ( menu-item “Export to:” => “Material Library”)
Adds an ability to set custom thumbnail for materials ( menu-item “Thumbnail” => “Set Custom Thumbnail”)
Fixes an issue with creating Redshift IES lights
Fixes an issue with creating Octane IES lights
Fixes an issue with exporting 3D files to another formats through menu-item “Export to:”
Fixes an issue with slow placing objects in 3ds Max 2012-2016 using the ‘Object Place&Paint’ tool with “Paint on Nodes” option
Fixes a minor issue with merging the 3d model by double-click
Fixes an issue with annoying message of Archvision RPC plugin at start
Fixes a potential bug with filtering of files
Fixes an issue with copying files from windows explorer to Manager through clipboard
Project Manager v.2.92.00
This version of Project Manager receives an ability to work with GrowFX - plant modelling system. Now you can see native embedded thumbnail, create GrowFX objects by dragging the .GFX files into viewport and convert them to Proxy on the fly.
Sets properties on all Vray materials and maps in the Scene, Selection or Material Editor in a couple of clicks.
Global Subdiv Reset for getting scenes where you want them.
Donors get support for all Vray Cameras, Lights, Modifiers & Geometry, Bitmaps, Color Correction Map and the 3rd party maps: Color Correct, MultiTexture, MultiScatterTexture & ForestMaterial and a set of handy Power Tools:
A very simple but EXTREMLY USEFUL script you will use all the time!
With just one click it opens the Slate Material Editor and displays all the materials for the selected objects well organized in a clean view.
Forget about the annoying material picker tool. Add this simple button to your toolbar and every time you want to see the material/s for your current selected object/s just click the button and... Voila!
Submitted by Christopher Grant on Fri, 2006-10-20 19:45
11
votes
Bakes procedural textures as bitmaps rendered to a specified size. Designed as tool to aid in exporting materials to other 3d apps. For instance you might be using a nested tile / bitmap which of course can't be easily exported. Simply pick the map size you want to bake and all your procedural maps will be baked (rendered) as bitmaps and replaced in your scene.
The script is also dockable and it has now a right click menu:
This MaxScript collecting all materials, maps and texture, it also allow to search materials, maps or textures by name. You can modify the texture path, also for multiple selections, and you can copy the selection to the material editor.