Tagged 'script'

OutFiler

5 votes

With OutFiler all your scenes and models will be at hand!

Dock OutFiler to Max's interface and:

  • save and load scenes
  • save and load objects
  • merge objects by layers
  • make a list of your favorite paths
  • assign operations to hotkeys

or do not dock)

OutFiler performs all operations in the background, you do not need to wait for the list to be updated.

IDs Finder

0 votes

With this script you can Find what kind of object and material IDs you have in your scene.

- the Buttons „to zero" reset all material and object IDs
- random object ID
- select the objects with one special ID

Script category: “#todorScripts”

You can see an example here, how to install my script per Drag and Drop:

Show Textures in viewport (one click!)

3 votes

A simple check button to place on your toolbar, to show or hide the textures for all materials in scene.

It supports almost any kind of material or render engine.

The script was written in a way that depends as minimum as possible on render engine, so it should support a wide range of engines and materials. But it's not infallible.

Quick Batch Render

0 votes

A simple and powerful script to quickly render multiple ready '.max' files successively on a single computer.

Options: set a percentage of the file’s render resolution (width/height); ignore/suppress warning dialogs; render First frame only (to test render files with animated sequences).

Overnight Batch Render

0 votes

SubSpline 3dsmax script - banner

Full rendering job while you sleep!

 

Description

Overnight Batch Render is a simple yet powerful batch rendering tool for 3dsMax, capable to process multiple scene files sequentially on a single computer.

DesignToolBox - tools for architecture & design

5 votes

 

Design Toolbox is a collection of tools specially designed to accelerate and simplify basic modeling tasks for architectural models, furniture design and other tasks where accurate modeling is needed. Professionals used to CAD or precision software will find it very familiar some of the included transformation tools, like reference rotation, scale and position, measurement tools and reference guides.

Ability to place snapping points at polylines intersections, visual rulers, fast UVW mapping and randomizations, cloning tools, scene management, panel grids, fast pivot placement and workplanes are some of the tools included, and new ones are added with each update.

UniAttach-Detacher

17 votes

v3.01.2 Fixed bug for attach object in group

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Batch Export/Import

27 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Q-Proxies

1 vote

Q-Proxies 3dsmax plugin - banner

Instant Proxy Meshes for Scene Optimization

 

Description

Automatically create multiple proxy objects that replace your high-poly meshes to speed up your work on heavy scenes.

makeLODs - 3D Studio Max automatic LOD creation script

2 votes

Script i wrote to automate one of tasks i spent too much time on:
Automatic LOD creation, with customisable reduction percentages and nice naming sheme.

Any feedback / suggestions are welcome.

After running this script, you can find it under category _Piro_Tools, with name makeLODs 0.3.

Presentation on how it works: https://www.youtube.com/embed/D33Shhms5O8

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