Tagged 'UVW'

UV Tools 3

10 votes

Easy to use uv mapping tools for Archviz and not only

More info here

PolyUnwrapper

36 votes

PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

It contains plenty of features that will greatly help you improve your unwrapping workflow.

PolyUnwrapper

 

Main Features Features

UV Strip Straightener

60 votes

Mapping tool that straightens a single strip of faces.

UnwrapUVW Editor AutOOpen

3 votes


v.2.2
Автоматически устанавливает текстуру вместо чекера в эдиторе
Automatically sets the texture instead of the checker in the editor

Script makes. Скрипт делает
1) Assigns unwrap UVW. Назначается unwrap UVW
2) Disables IgnoreBackFaceCull. Отключается IgnoreBackFaceCull
3) Entry in the UV Editor. Входит в UV Editor
4) Enables Freeform Mode transformations. Включает режим трансформации Freeform
5) Set mode 1 subobject (vertex). Устанавливает подобъект 1 (вершины)

Material Texture Loader

4 votes

The Material Texture Loader is a 3ds Max script designed to quickly load in textures, create a material and apply that to your scene. It works well for a PBR texture workflow, but it can be used for any type of texture that needs to be loaded as part of a material.

Features

TexTools: Toolbox for the texture artist

233 votes

Documentation: http://www.renderhjs.net/textools/

Refine by 2 Vertices

1 vote

This Script will Add 2 vertices for each vertex in the Selected Spline by Specified Percent
(its useful for fixing the UV for Sweep modifier)
Hope you find it useful.

[ 3dsMax <> UVLayout ] UVPipe mod by miauu

10 votes

This script will allow you to send the selected objects to UVLayout and get them back.

This is useful when you wants to have more than one object in the same UV square.

All editable poly objects from the selection(selected objects or groups) will be sent to UVlayout.

Unwrap Pro

12 votes

Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion. Get it from https://mariussilaghi.com/products/unwrap-pro

Advanced UV Normalizer

6 votes

Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.

It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.

The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.

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