Tagged '3ds max'

3DS Max - Convert Unique Objects To Instances - Plugin

7 votes

In this video, I will present you with a new plugin I created that converts unique object/objects into instances of a selected source object.

VRay Studio Tools

5 votes

Tools for studio setup and soft studio light.

Get In Line! (May 9,2011)

35 votes

This script evenly distributes the selected objects based on the start and end target objects.

Anyone is more than welcome to add to this.
Things you could potentially add are qsorting, transform, scale, and rotation sorting as well.

Right now it just does position.

FDK - Fast Drawing Kitchen

2 votes

Script for 3ds Max to creating kitchen elements end slider closet with different types of fronts and cabinet, with basic V-ray materials.

Align to Faces

0 votes

A 3ds Max Script for Aligning Selected Objects to Picked Object's Faces .
for more details check the download link .

Instance Material and Modifiers Tools

1 vote

This Script for Instancing the Material and Modifiers Between Objects .
The Aim of it is to Generate Aligned Modifier Like in case of UVWMap or Slice or Symmetry ..
it works with all Modifiers that have Gizmo or Mirror Sublevel (Property) and the Slice Modifier .
its Combined of 4 scripts

+ALT - Delete Materials and Modifiers of Selected Objects.
+CTRL - Instancing The Material and First Modifier from Picked Object to Selected Objects .
+SHIFT - Instance Material and All Modifiers from Picked Object to Selected Objects .

StrTools

12 votes

Quick tools in one place. Dockbar!

AutoMZP Maker

0 votes


AutoMZP Maker it's the perfect tool when you're in a hurry and just need to package your script.

Description:

Lime Exporter 3dsmax to Lumion

4 votes

Lime Exporter is a tool who allow you to export all textures and scene ready to work to LUMION.

This tool allow to convert Vray or Corona and Fstorm to Lumion.

It's not a simplicity Exporter, it's keep all the compatible settings...

Export all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.
Keep your plugin up to date with the internal update fonction.

Drag and Drop LMInstaller.mse to your 3dsmax viewport and let's the plugin install.

UV Normalizer

-1 vote

/*HeaderStart******************************************************************************
:Created By: Manu Pratap
:Company: Dhruva Infotech.
:Site: http://dhruva.com
:E-mail: [email protected]
©manupratap
:Script Name: [UV_Normalizer]

:Purpose:
This script is written to find out the Texel Density, Area of Geometry and Area used by the Pixels in UV layout
and normalize them according to a chunk-texel density or cluster-texel density.
NOTE:- How to use it?

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