Tagged 'export'

Obj Sequence Export

9 votes

This script allows to export obj sequences

Wall Worm Model Tools

59 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    Batch Exporter

    3 votes

    Batch Export/Import

    27 votes

    This is a free script, for non commercial use.

    This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
    Basically it batch exports objects to multiple files.
    Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

    3dmax Vray To Unreal Engine Converter and Vertex Color Baker

    1 vote


    This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

    Mirza Link Manager

    2 votes

    Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)
    Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material.

    This script replaces Archicad Importer, Revit Importer and Sketchup Importer.

    2018 12 16:
    -Fixes problem with intempestive disappearing links

    2018 10 07:
    -Support for linking Autocad files
    -One click duplicate of Mirzalinks

    2018 08 16: support for Forest Pack

    AE Transfer

    8 votes

    AE Transfer is the script for 3ds Max, that allows to easily export Cameras, Lights and standard Plane objects to Adobe After Effects. It also exports the Position, Rotation and Scale properties of all other 3ds Max objects and groups and recreates them as Null object layers in After Effects.

    Features:

    - Export multiple objects data using the generated .jsx script;
    - Export parameters of a single object via Windows clipboard;
    - Global Scale parameter;
    - High precision of exported values;

    Mass exporting of selected objects in 3dsmax

    35 votes

    '

    V1_6:
    Update to support 3dsmax 2018

    New Features
    -- Settings in the util are stored in a ini file, so they are kept when you quit the util
    -- I added a reset ini button so you can go back to the default settings
    -- A simple button that selects all visible objects
    -- I also made the outputPath button show the current outputPath..

    My first version of this script was created to simplify the process of exporting many objects from one 3dsmax scene into separate obj files.

    Selectionset Manager

    4 votes

    Tool for exporting and importing selection sets

    Simple tool to transfer selection set between Max files.
    Selection sets depend on the naming of scene objects.

    Functions:

    *export of actual selected objects as selection set
    *export of all selection sets in scene
    *import of exported SelectionSet files (.txt)
    *import several files (.txt)

    Manual:
    Export:
    *set name of export file
    *paste or browse export path, otherwise it will choose the actual Max folder

    Export FBX to Unreal

    2 votes

    Designed specifically for Unreal (3 & 4) workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.

    The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.

    For a full list of features see the attached PDF guide. The guide is also installed with the script and accessible via the interface.

     

     

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