Tagged 'export'

Multi Exporter

2 votes

 

Batch Exporter

6 votes

Mirza Link Manager

4 votes

INFO: Now linking nodes in Corona and Fstorm scatterers too, and improved Forest pack and Rail Clone

Export FBX to Unreal

3 votes

Designed specifically for Unreal workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.

The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.

 

See online guide in links section. 

 

 

Latest Updates:

Version 2.4;

Wall Worm Model Tools

60 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    Time Range Manager

    27 votes

    Allows you to edit and save a collection of named time ranges and access them via a dropdown list to change the scene time range based on their time settings.

    Ranges are stored as a collection called sets. Multiple sets are then stored as a collection called projects.

    The data is stored in INI files and so makes it independent of any maxfile.

    There's also a compact option by clicking the thin bar above the ranges list.

     

    See online guide in links section. 

     

    Batch Import Convert

    1 vote

    3DSMax Script for Importing Selected Type Files from Folder +Subfolders and Save them as Max Files +Version ,

    with Option to Grab Viewport Preview .

    NOTES :

    Batch Export/Import

    30 votes

    This is a free script, for non commercial use.

    This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
    Basically it batch exports objects to multiple files.
    Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

    3dmax Vray To Unreal Engine Converter and Vertex Color Baker

    1 vote


    This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

    Substance Painter Ultimate Bridge

    1 vote

    Substance Painter Ultimate Bridge is a tool allow you to export the models to substance easily and import substance textures and create the shaders for any render engine, supporting naming shaders and masking ids on export and auto import multi-shaders all textures/UDIM's to the render engine of your choise.


     Render Engines supported:

    -Vray (PBR and Ref/gloss workflows)

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