Tagged 'export'

Mirza Link Manager

3 votes

Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)
Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material. On the next import all materials and modifiers applied in 3dsmax are copied onto the new model.

This script merges the functions of Archicad Importer, Revit Importer and Sketchup Importer.

Batch Exporter

3 votes

Batch Export/Import

28 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

SelectionSet Tools

0 votes

This script allows you to export and import of Selection Sets as XML file. By selecting name in list, you can select the Selection Sets in scene.

How to use:

・Save SelSets / Load SelSets Button:
Export and Import selection sets in 3dsmax. In Load Selection Set Window, you can select any sets to import.

・update list Button:
synchronize selection sets list in scene and Selection Set List below.

・Selection Set List:
select set name in list, then the objects are selected in scene.

Wall Worm Model Tools

59 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    Augment plugin for 3dsMax

    1 vote

    Augment is an augmented reality mobile app that lets you visualize your 3D models in real time, real size, in your direct environment.

    You just need to upload your models on the web platform: http://manager.augmentedev.com/#/login, and they will be synchronized on your mobile device with the Augment mobile app.

    There is also a plugin for 3ds Max to export your 3D models directly to Augment and visualize them straight away in augmented reality, with nice Mental Ray and V-Ray texture baking.

    You can download it here: http://augmentedev.com/help/3ds-max/#exporting-with-the-plugin

    I/O Morpher

    0 votes

    Exports or imports morpher data to or from a morpher.

    Useful for copying morpher information from one file to another or from one head to another.

    3dmax Vray To Unreal Engine Converter and Vertex Color Baker

    1 vote


    This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

    AE Transfer

    8 votes

    AE Transfer is the script for 3ds Max, that allows to easily export Cameras, Lights and standard Plane objects to Adobe After Effects. It also exports the Position, Rotation and Scale properties of all other 3ds Max objects and groups and recreates them as Null object layers in After Effects.

    Features:

    - Export multiple objects data using the generated .jsx script;
    - Export parameters of a single object via Windows clipboard;
    - Global Scale parameter;
    - High precision of exported values;

    Mass exporting of selected objects in 3dsmax

    35 votes

    '

    V1_6:
    Update to support 3dsmax 2018

    New Features
    -- Settings in the util are stored in a ini file, so they are kept when you quit the util
    -- I added a reset ini button so you can go back to the default settings
    -- A simple button that selects all visible objects
    -- I also made the outputPath button show the current outputPath..

    My first version of this script was created to simplify the process of exporting many objects from one 3dsmax scene into separate obj files.

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