Blender Scale
3dsMax Script for Appling Scale on Sub Levels Similar to Blender ,
- Works with Editable Spline, Editable Mesh, Editable Poly Objects .
- Depends on Current Coordinate Systems , (Coordinate Center not Used) .
UPDATE 1 :
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Add "Middle" as Center of Scale .
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Add Support for Edge and Face/Poly
UPDATE 2 :
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Remove "Get Selected Vertices" Button , Thanks to Miauu .
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Fix Scaling on Y and Z Axis not Working in Pervious Update .
UPDATE 3 :
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Restoring "Get Selected Vertices" Button (Previous Update not Working Properly) .
NOTS :
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Better to not use RightClick On spinners while dragging (You can use 0.0 value anytime) .
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When selecting more than 500 vertices its better to not Drag the spinners .
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Pressing any of Center Buttons (Min,Mid,Max) will also Get Selected Vertices .
UPDATE 4 :
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Add Auto Sublevel Selection Detection .
Comments
Cool idea for a script. You
Cool idea for a script. You do not need the 'get Vertices button'. You can be clever about it and remove the need for that button. It would make the tool easier to use.
John Martini
Digital Artist
http://www.JokerMartini.com (new site)