Blender Scale

1 vote
Version: 
1.4
Author Name: 
Obaida

3dsMax Script for Appling Scale on Sub Levels Similar to Blender ,

  • Works with Editable Spline, Editable Mesh, Editable Poly Objects .
  • Depends on Current Coordinate Systems , (Coordinate Center not Used) .

UPDATE 1 :

  • Add "Middle" as Center of Scale .

  • Add Support for Edge and Face/Poly 

UPDATE 2 :

    • Remove "Get Selected Vertices" Button , Thanks to Miauu .

    • Fix Scaling on Y and Z Axis not Working in Pervious Update .

UPDATE 3 :

  • Restoring "Get Selected Vertices" Button (Previous Update not Working Properly) .

NOTS :

  • Better to not use RightClick On spinners while dragging (You can use 0.0 value anytime) .

  • When selecting more than 500 vertices its better to not Drag the spinners  .

  • Pressing any of Center Buttons (Min,Mid,Max) will also Get Selected Vertices .

UPDATE 4 :

  • Add Auto Sublevel Selection Detection .

Video URL: 

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
JokerMartini's picture

Cool idea for a script. You

Cool idea for a script. You do not need the 'get Vertices button'. You can be clever about it and remove the need for that button. It would make the tool easier to use.

John Martini
Digital Artist
http://www.JokerMartini.com (new site)

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.