LMassign

8 votes
Version: 
1.0
Date Updated: 
09/23/2009
Author Name: 
u.v

LMassing

this script assign lightmaps to every selected objects.

you must insert lightmap path, and you can choose uv channel e texture formats.

to assign a shortcut: "customize user interface" -> "mainUI" -> "compariello"

* in this case, the script works with vray lightmap suffix (max 2008 & 2009). if you want to use with other ambient texture suffix, write a comment!!

** just you must have materialID equal to number of multimaterial list.

Version Requirement: 
any (i suppose)
AttachmentSize
LMassign.ms2.24 KB